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Port details
q3cellshading Quake III engine with Cell Shading capabilities
1.0_5 games on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port View this port on Repology. pkg-fallout 1.0_4Version of this port present on the latest quarterly branch.
Ignore IGNORE: is only for i386, while you are running amd64 (reason: does not run properly; try games/ioquake3 with option)
Maintainer: danfe@FreeBSD.org search for ports maintained by this maintainer
Port Added: 2006-08-13 23:16:35
Last Update: 2024-02-29 20:21:37
Commit Hash: 572f236
License: not specified in port
WWW:
https://q3cellshading.sourceforge.net/
Description:
The goal of this project is to add Cell Shading capabilities to the Quake III engine with real-time performance. In order to provide such feature we have decided to use Kuwahara filter, a noise-reduction filter that preserves edges. It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance. To increase the hand-painted effect we have decided to apply a simple blur filter to reduce hard-edges on textures and increase the flatness effect. To produce the cell shading effect we use no graphics card shaders, so our implementation could run with almost any graphics card. The edge effect is produced by painting backface polygons with a thick wireframe without textures and repaint all the scene, but this time, with textures. We have also implemented a different algorithm (we call it White Texture), which uses white textures. You can set the console variable r_celshadalgo to 2, and load another map, or run using the appropriate link that came with the release.
Homepage    cgit ¦ Codeberg ¦ GitHub ¦ GitLab ¦ SVNWeb

Manual pages:
FreshPorts has no man page information for this port.
pkg-plist: as obtained via: make generate-plist
Expand this list (12 items)
Collapse this list.
  1. bin/q3celded
  2. bin/quake3cel
  3. bin/quake3cel-smp
  4. @comment /usr/locallib/q3cellshading/baseq3/cgame.so
  5. @comment /usr/locallib/q3cellshading/baseq3/qagame.so
  6. @comment /usr/locallib/q3cellshading/baseq3/ui.so
  7. @comment /usr/locallib/q3cellshading/missionpack/cgame.so
  8. @comment /usr/locallib/q3cellshading/missionpack/qagame.so
  9. @comment /usr/locallib/q3cellshading/missionpack/ui.so
  10. @owner
  11. @group
  12. @mode
Collapse this list.
Dependency lines:
  • q3cellshading>0:games/q3cellshading
To install the port:
cd /usr/ports/games/q3cellshading/ && make install clean
We doubt a package is available for this port because we see it marked as as:
  • Ignore
Packages are normally not provided for ports that are marked as above.
To add the package, run one of these commands:
  • pkg install games/q3cellshading
  • pkg install q3cellshading
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.
PKGNAME: q3cellshading
Flavors: there is no flavor information for this port.
ONLY_FOR_ARCHS: i386
distinfo:
SHA256 (q3cel-1.0-src.zip) = c575a8a126c5b4723cd7fb0b3fa338e539ecaf7757ac69b470e4ed53884c8da9 SIZE (q3cel-1.0-src.zip) = 5853369

Packages (timestamps in pop-ups are UTC):
q3cellshading
ABIaarch64amd64armv6armv7i386powerpcpowerpc64powerpc64le
FreeBSD:13:latest----1.0_5---
FreeBSD:13:quarterly----1.0_4---
FreeBSD:14:latest----1.0_5---
FreeBSD:14:quarterly----1.0_4---
FreeBSD:15:latest--n/a-n/a---
FreeBSD:15:quarterly--n/a-n/a---
Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. gmake>=4.3 : devel/gmake
  2. xorgproto>=0 : x11/xorgproto
  3. xxf86dga.pc : x11/libXxf86dga
  4. xxf86vm.pc : x11/libXxf86vm
Runtime dependencies:
  1. pak1.pk3 : games/quake3-data
  2. xxf86dga.pc : x11/libXxf86dga
  3. xxf86vm.pc : x11/libXxf86vm
Library dependencies:
  1. libGLU.so : graphics/libGLU
There are no ports dependent upon this port

Configuration Options:
===> The following configuration options are available for q3cellshading-1.0_5: GAMELIBS=off: Force building game libraries OPTIMIZED_CFLAGS=on: Use extra compiler optimizations ====> Options available for the multi FLAVOR: you have to choose at least one of them CLIENT=on: Build client DEDICATED=on: Build dedicated server SMP_CLIENT=on: Build SMP (threaded) client ===> Use 'make config' to modify these settings
Options name:
games_q3cellshading
USES:
gmake zip gl xorg
FreshPorts was unable to extract/find any pkg message
Master Sites:
Expand this list (56 items)
Collapse this list.
  1. http://cfhcable.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  2. http://cytranet.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  3. http://deac-ams.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  4. http://deac-fra.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  5. http://deac-riga.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  6. http://downloads.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  7. http://excellmedia.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  8. http://freefr.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  9. http://gigenet.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  10. http://ixpeering.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  11. http://jaist.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  12. http://jztkft.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  13. http://kumisystems.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  14. http://liquidtelecom.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  15. http://nchc.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  16. http://netactuate.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  17. http://netcologne.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  18. http://netix.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  19. http://onboardcloud.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  20. http://phoenixnap.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  21. http://razaoinfo.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  22. http://sinalbr.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  23. http://sitsa.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  24. http://sonik.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  25. http://tenet.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  26. http://udomain.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  27. http://ufpr.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  28. http://versaweb.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  29. https://cfhcable.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  30. https://cytranet.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  31. https://deac-ams.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  32. https://deac-fra.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  33. https://deac-riga.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  34. https://downloads.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  35. https://excellmedia.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  36. https://freefr.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  37. https://gigenet.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  38. https://ixpeering.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  39. https://jaist.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  40. https://jztkft.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  41. https://kumisystems.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  42. https://liquidtelecom.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  43. https://nchc.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  44. https://netactuate.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  45. https://netcologne.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  46. https://netix.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  47. https://onboardcloud.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  48. https://phoenixnap.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  49. https://razaoinfo.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  50. https://sinalbr.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  51. https://sitsa.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  52. https://sonik.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  53. https://tenet.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  54. https://udomain.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  55. https://ufpr.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
  56. https://versaweb.dl.sourceforge.net/project/q3cellshading/q3cellshading/1.0/
Collapse this list.

Number of commits found: 37

Commit History - (may be incomplete: for full details, see links to repositories near top of page)
CommitCreditsLog message
1.0_5
29 Feb 2024 20:21:37
commit hash: 572f2361692640bc27729191b1267aa3fcc354a7commit hash: 572f2361692640bc27729191b1267aa3fcc354a7commit hash: 572f2361692640bc27729191b1267aa3fcc354a7commit hash: 572f2361692640bc27729191b1267aa3fcc354a7 files touched by this commit
Tijl Coosemans (tijl) search for other commits by this committer
Mk/*: Build with a clean environment

Both our make and gmake use the MAKEFLAGS environment variable but the
values aren't compatible and the latest version of gmake complains about
that.  To rule out that any environment variable can cause problems like
this, add a new command SETENVI=/usr/bin/env -i that clears the
environment, and use it to run upstream build systems with a clean
environment.

Introduce a new variable WRK_ENV that contains the environment to use
with SETENVI in all targets that run upstream build commands.  Variables
that are common between CONFIGURE_ENV and MAKE_ENV could be moved to
WRK_ENV but for now it just contains a minimal environment:

HOME=${WRKDIR}: Fixes USES=elixir ports that were using the user's HOME.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
1.0_4
28 Nov 2023 17:00:22
commit hash: f409f005a617f7a7eb47712778cc6ae3c58367cacommit hash: f409f005a617f7a7eb47712778cc6ae3c58367cacommit hash: f409f005a617f7a7eb47712778cc6ae3c58367cacommit hash: f409f005a617f7a7eb47712778cc6ae3c58367ca files touched by this commit
Alexey Dokuchaev (danfe) search for other commits by this committer
games/q3cellshading: try to unbreak and thus undeprecate the port

Whack the `post-patch' target altogether while here by converting
to regular patch files.
1.0_4
28 Nov 2023 14:34:12
commit hash: 6e62185f45b19d999bbca544969ae9aad563b904commit hash: 6e62185f45b19d999bbca544969ae9aad563b904commit hash: 6e62185f45b19d999bbca544969ae9aad563b904commit hash: 6e62185f45b19d999bbca544969ae9aad563b904 files touched by this commit
Alexey Dokuchaev (danfe) search for other commits by this committer
games/q3cellshading: cleanup release CFLAGS, take maintainership

Since we already patch the Makefile, it makes little sense to fix
it up again in the `post-patch' target.
1.0_4
01 Nov 2023 22:11:47
commit hash: 05f0f44a557a53913001d6debf17965dfb799288commit hash: 05f0f44a557a53913001d6debf17965dfb799288commit hash: 05f0f44a557a53913001d6debf17965dfb799288commit hash: 05f0f44a557a53913001d6debf17965dfb799288 files touched by this commit
Rodrigo Osorio (rodrigo) search for other commits by this committer
*/*: Update WWW to use HTTPS for sourceforge.net projects

Homepage link is permanent redirected to its HTTPS counterpart
1.0_4
29 Oct 2023 22:53:36
commit hash: 2ea7487d96302987011bbc51f6beb58b2525a1bfcommit hash: 2ea7487d96302987011bbc51f6beb58b2525a1bfcommit hash: 2ea7487d96302987011bbc51f6beb58b2525a1bfcommit hash: 2ea7487d96302987011bbc51f6beb58b2525a1bf files touched by this commit
Muhammad Moinur Rahman (bofh) search for other commits by this committer
games/q3cellshading: Mark DEPRECATED

- BROKEN on all supported versions for more than 2 years
- Also BROKEN on 12 from portsfallout
- Set EXPIRATION_DATE 2023-11-30
07 Sep 2022 21:58:51
commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Remove WWW entries moved into port Makefiles

Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.

This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.

Approved by:		portmgr (tcberner)
1.0_4
07 Sep 2022 21:10:59
commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
1.0_4
20 Jul 2022 14:21:58
commit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27ccommit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27ccommit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27ccommit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27c files touched by this commit
Tobias C. Berner (tcberner) search for other commits by this committer
games: remove 'Created by' lines

A big Thank You to the original contributors of these ports:

  *  <benlutz@datacomm.ch>
  *  <janos.mohacsi@bsd.hu>
  *  Aaron Baugher
  *  Aaron Dalton <aaron@FreeBSD.org>
  *  Aaron Dalton <aaron@daltons.ca>
  *  Aaron VonderHaar <avh4@usa.net>
  *  Aaron Zauner <az_mail@gmx.at>
  *  Adam Kranzel (adam@alameda.edu)
  *  Adam Weinberger <adamw@FreeBSD.org>
  *  Ade Lovett <ade@FreeBSD.org>
  *  Akinori MUSHA aka knu <knu@idaemons.org>
(Only the first 15 lines of the commit message are shown above View all of this commit message)
1.0_4
22 Jun 2021 18:53:08
commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77 files touched by this commit
Kevin Bowling (kbowling) search for other commits by this committer
graphics/mesa-libs: Bump reverse deps for libglvnd

Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.

PR:		246767
Reviewed by:	manu, bapt
Approved by:	x11
Differential Revision:	https://reviews.freebsd.org/D30824
1.0_3
23 Apr 2021 15:03:06
commit hash: 49d75dad8eae619f2b27994aaa4f1e947157bb18commit hash: 49d75dad8eae619f2b27994aaa4f1e947157bb18commit hash: 49d75dad8eae619f2b27994aaa4f1e947157bb18commit hash: 49d75dad8eae619f2b27994aaa4f1e947157bb18 files touched by this commit
Dmitry Marakasov (amdmi3) search for other commits by this committer
games/q3cellshading: mark BROKEN on FreeBSD >= 13
1.0_3
06 Apr 2021 14:31:07
commit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344eb files touched by this commit
Mathieu Arnold (mat) search for other commits by this committer
Remove # $FreeBSD$ from Makefiles.
1.0_3
11 Feb 2021 13:58:08
Revision:564950Original commit files touched by this commit
jbeich search for other commits by this committer
games/q3cellshading: unbreak with libglvnd

..//unix/linux_glimp.c:70:10: fatal error: 'X11/extensions/xf86vmode.h' file not
found
 #include <X11/extensions/xf86vmode.h>
          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~

Reported by:	antoine (via bug 246767 exp-run)
1.0_3
05 Nov 2019 22:16:15
Revision:516845Original commit files touched by this commit
zeising search for other commits by this committer
Add USES=xorg USES=gl, ports categories g

Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
1.0_3
10 Sep 2018 19:56:32
Revision:479445Original commit files touched by this commit
zeising search for other commits by this committer
Change USE_GL to become USES=gl.

Change USE_GL to become USES=gl.  You still need to specify USE_GL as well,
to specify which gl components you need, such as egl glesv2 glut glu glw gl.
Only specifying USE_GL is supported for now, to ease in transition.  It is
however deprecated, and will be removed eventually.
Specifying USES=gl without USE_GL is an error.
USE_GL=yes is also deprecated, but supported for now.  It implies USE_GL=glu.

Fix fallout from this change.

PR:		230692
Approved by:	portmgr (antoine)
exp-run by:	antoine
Reviewed by:	mat
Differential Revision:	https://reviews.freebsd.org/D16774
1.0_3
23 May 2017 05:03:16
Revision:441503Original commit files touched by this commit
rezny search for other commits by this committer
Revision bump of all ports with USE_GL after consolidation of mesa-libs

Approved by:	swills (mentor)
Differential Revision:	https://reviews.freebsd.org/D10845
1.0_2
01 Apr 2016 14:00:57
Revision:412346Original commit files touched by this commit
mat search for other commits by this committer
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.

With hat:	portmgr
Sponsored by:	Absolight
1.0_2
25 Mar 2015 23:00:51
Revision:382275Original commit files touched by this commit
marino search for other commits by this committer
games category: Remove $PTHREAD_LIBS

approved by:	PTHREAD blanket
1.0_2
16 Jan 2015 20:14:52
Revision:377198Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Drop @dirrm* from and add empty directories to plists

Approved by:	portmgr blanket
1.0_2
10 Sep 2014 20:50:37
Revision:367888Original commit files touched by this commit
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
1.0_1
18 Apr 2014 09:16:29
Revision:351523Original commit files touched by this commit
pawel search for other commits by this committer
- Fix build with clang (global var defined as static,
  unrecognized compiler arguments)
- Add staging support
- Use options subs

MFH:		2014Q2
10 Mar 2014 14:49:26
Revision:347760Original commit files touched by this commit Sanity Test Failure Refresh
bapt search for other commits by this committer
Convert g* to USES=zip
1.0_1
13 Feb 2014 22:58:38
Revision:344156Original commit files touched by this commit
antoine search for other commits by this committer
Attempt to fix build on i386

Reported by:	pkg-fallout
1.0_1
19 Nov 2013 23:08:45
Revision:334361Original commit files touched by this commit
mat search for other commits by this committer
- Convert to dos2unix.mk
- While at it convert to gmake.mk ports that still USE_GMAKE.
1.0_1
20 Sep 2013 17:36:36
Revision:327730Original commit files touched by this commit
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
1.0_1
10 Jul 2013 13:07:19
Revision:322688Original commit files touched by this commit
bapt search for other commits by this committer
Convert to USES=gmake
1.0_1
16 Mar 2013 17:34:11
Revision:314379Original commit files touched by this commit
danfe search for other commits by this committer
- Trim old-school Makefile header
- Fix a typo in OPTIONS_DEFAULT (CLIETN -> CLIENT)
- Reindent and generally cleanup Makefile
- Reformat port description for better readability
1.0_1
12 Jun 2012 16:35:45
Original commit files touched by this commit
bapt search for other commits by this committer
Convert to new options framework
1.0_1
03 Jul 2011 14:25:36
Original commit files touched by this commit
ohauer search for other commits by this committer
-remove MD5
1.0_1
27 Feb 2011 04:54:41
Original commit files touched by this commit
tabthorpe search for other commits by this committer
- Reassign ports to heap

Submitted by:   alepulver
1.0_1
25 Jul 2008 14:34:52
Original commit files touched by this commit
pav search for other commits by this committer
- Remove USE_GCC where it can be satisfied with base compiler on following
  FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
1.0_1
19 Apr 2008 17:56:05
Original commit files touched by this commit Sanity Test Failure
miwi search for other commits by this committer
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
1.0_1
29 Mar 2008 23:09:35
Original commit files touched by this commit
alepulver search for other commits by this committer
- USE_XLIB -> USE_XORG clean up.

Reported by:    miwi
1.0_1
11 Jan 2008 19:30:23
Original commit files touched by this commit
alepulver search for other commits by this committer
- Add ONLY_FOR_ARCHS=i386 since it's just a patch (for graphics) over the
  original code, which also builds but doesn't run on other archs.
1.0_1
19 Oct 2007 02:02:34
Original commit files touched by this commit
alepulver search for other commits by this committer
- Add USE_XLIB when needed since USE_GL does not imply it anymore.

Reported by:    pointyhat (via erwin)
1.0_1
19 May 2007 20:32:57
Original commit files touched by this commit
flz search for other commits by this committer
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
1.0
17 Dec 2006 18:16:39
Original commit files touched by this commit
alepulver search for other commits by this committer
- Fix building with GCC 4.x.

Reported by:    pointyhat
1.0
13 Aug 2006 23:16:03
Original commit files touched by this commit
alepulver search for other commits by this committer
The goal of this project is to add Cell Shading capabilities to the Quake III
engine with Real-time performance.

In order to provide such feature we have decided to use Kuwahara filter.
Kuwahara filter is a noise-reduction filter that preserves edges.

It uses four subquadrants to calculate the mean and variance and chooses the
mean value for the region with the smallest variance.

To increase the hand-painted effect we have decided to apply a simple blur
filter to reduce hard-edges on textures and increase the flatness effect.

To produce the cell shading effect we use no graphics card shaders, so our
implementation could run with almost any gfx card. The edge effect is produced
by painting backface polygons with a thick wireframe without textures and
repaint all the scene, but this time, with textures.

We have also implemented a different algorithm (we call it White Texture),
which uses white textures. It looks like this and this, you can set the
console variable r_celshadalgo to 2, and load another map, or run using the
appropiate link that came with the release.

WWW: http://q3cellshading.sourceforge.net/

PR:             ports/101677

Number of commits found: 37