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I am looking for an LTO tape library. Do you have one to spare?
Commit found by message id
Sun, 20 Aug 2006
[ 17:39:06 acm ] Original commit 
crystalspace-devel graphics  Deleted Broken Deprecated Expired Ignore files touched by this commit Free and portable 3D Game Development Kit
- New port: graphics/crystalspace-devel

Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
C++.  It supports: true six degrees of freedom, colored lighting, lightmapped
and stencil based lighting, shader support (CG, vertex programs, fragment
programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
surfaces, 3D sprites (frame based or with skeletal animation using cal3d
animation library), procedural textures, particle systems, halos, volumetric
fog, scripting (using Python, Perl, Java, or potentially other languages),
16-bit and 32-bit display support, OpenGL, and software renderer, font support
(also with freetype), hierarchical transformations, physics plugin based on ODE

(devel version)

WWW:    http://www.crystalspace3d.org

Repocopied by:  marcus
Approved by:    garga (mentor)

Number of ports [& non-ports] in this commit: 1

Showing files for just one port: graphics/crystalspace-devel

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4 files found
ActionRevisionLinksFile
modify 1.11 View diff View revision /ports/head/graphics/crystalspace-devel/Makefile
modify 1.3 View diff View revision /ports/head/graphics/crystalspace-devel/distinfo
import 1.1 View revision /ports/head/graphics/crystalspace-devel/files/patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp
modify 1.3 View diff View revision /ports/head/graphics/crystalspace-devel/pkg-plist
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