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I am looking for an LTO tape library. Do you have one to spare?
Commit found by message id
Tue, 31 Mar 2009
[ 22:08:31 miwi ] Original commit   Sanity Test Failure
bbe textproc files touched by this commit Sed-like editor for binary files
dwdiff textproc files touched by this commit Delimited word diff program
fusefs-afuse sysutils files touched by this commit File system automounting implemented in user-space using FUSE
fusefs-fur sysutils  Deleted Deprecated Expired files touched by this commit FUSE-based filesystem for Windows CE based devices
gnome-mplayer multimedia files touched by this commit GNOME frontend for MPlayer
gxneur deskutils files touched by this commit GTK frontend for XNeur keyboard layout switcher
libdynamite archivers files touched by this commit Decompress data compressed with PKWARE Data Compression Library
libopensync-plugin-sunbird deskutils files touched by this commit Sunbird plugin for the OpenSync framework
libopensync-plugin-synce-legacy deskutils  Deleted Deprecated Expired files touched by this commit SynCE legacy plugin for the OpenSync framework
liborange archivers files touched by this commit Library to extract CAB files from self-extracting installers
librtfcomp archivers files touched by this commit Library for handling compressed RTF documents
pidgin-fetion net-im files touched by this commit Fetion protocol plugin for libpurple
quaqut games files touched by this commit Queries information from Unreal Tournament 2004 game servers
synce-gvfs palm  Deleted Deprecated Expired files touched by this commit GVFS module for access Windows Mobile devices
synce-trayicon palm  Deleted Broken Deprecated Expired Ignore files touched by this commit GNOME system tray app for monitoring connected WinCE based devices
synce-vdccm palm  Deleted Deprecated Expired files touched by this commit Listener daemon for connections from WinCE devices
umr multimedia files touched by this commit Unreal Media Ripper
- Allow to build with MAKE_JOBS_SAFE
- Move some ports to SF macro

PR:             133124
Submitted by:   Alexander Logvinov <> (maintainer)

Number of ports [& non-ports] in this commit: 17

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