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I am looking for an LTO tape library. Do you have one to spare?
Commit found by message id
Thu, 6 Apr 2006
[ 00:21:42 edwin ] Original commit 
doom games  Ignore files touched by this commit NO CDROM DOOM: the game and the sound server
linux-enemyterritory games files touched by this commit NO CDROM Wolfenstein: Enemy Territory (Linux version)
linux-quake3 games files touched by this commit Restricted NO CDROM Quake III Arena for Linux
linux-quake4 games files touched by this commit NO CDROM Quake 4 for Linux
qcc games files touched by this commit QuakeC compiler, for building custom games of Quake
quake-data games files touched by this commit Quake and QuakeWorld data files and skins
quake-source games files touched by this commit Quake and QuakeWorld game source code
quake2-data games files touched by this commit Quake II data files
quake2-source games files touched by this commit Quake II game source
quake2forge games  Deleted Forbidden Expired Ignore files touched by this commit  This port version is marked as vulnerable. First Person Shooter with many addons available
quake2lnx games files touched by this commit  An older version of this port was marked as vulnerable. Icculus.org version of the original Quake II
quake3 games  Ignore files touched by this commit Quake III Arena -- first person shooter (native build)
quake3-data games files touched by this commit Quake III Arena data files
rtcw games  Deleted files touched by this commit Return to Castle Wolfenstein (Linux version)
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE

        This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:

        games/doom
        games/linux-quake3
        games/linux-quake4
        games/qcc
        games/quake-data
        games/quake-source
        games/quake2-data
        games/quake2-source
        games/quake2forge
        games/quake2lnx
        games/quake3
        games/quake3-data
        games/rtcw

PR:             ports/93546
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>

Number of ports [& non-ports] in this commit: 14

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