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I am looking for an LTO tape library. Do you have one to spare?
non port: head/devel/bullet/files/patch-autogen.sh
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Number of commits found: 3

Thu, 18 Nov 2010
[ 05:11 acm ] Original commit 
1.13 devel/bullet/Makefile
1.4 devel/bullet/distinfo
1.1 devel/bullet/files/patch-CMakeLists.txt
1.3 devel/bullet/files/patch-autogen.sh
1.2 devel/bullet/files/patch-configure.ac
1.4 devel/bullet/pkg-plist
- Update to 2.77
- Use CMAKE for configure and build process
- Remove BROKEN
- Remove obsolete patch files
Fri, 16 Jan 2009
[ 00:31 acm ] Original commit 
1.4 devel/bullet/Makefile
1.2 devel/bullet/distinfo
1.2 devel/bullet/files/patch-autogen.sh
1.2 devel/bullet/pkg-plist
- Update to 2.73
Thu, 3 Apr 2008
[ 15:03 acm ] Original commit 
1.3029 devel/Makefile
1.1 devel/bullet/Makefile
1.1 devel/bullet/distinfo
1.1 devel/bullet/files/patch-autogen.sh
1.1 devel/bullet/pkg-descr
1.1 devel/bullet/pkg-plist
- New port: devel/bullet

Bullet is a professional open source multi-threaded 3D Collision Detection and
Rigid Body Dynamics Library. It is free for commercial use under the ZLib
license.

The library is being used by several professional game developers on PC,
PlayStation 3, XBox 360 and Nintendo Wii.

Sony Computer Entertainment provides a parallel SPU optimized version, and
collaborations with IBM, Intel, AMD and NVidia to exploit their parallel
hardware.

Bullet is native part of Blender 3D modeler and it supports COLLADA Physics
file format.

WWW:    http://www.bulletphysics.com

Number of commits found: 3

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