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non port: head/devel/bullet/pkg-descr
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Number of commits found: 3

Thu, 19 May 2016
[ 10:21 amdmi3 ] Original commit   Revision:415498
415498 accessibility/mousetweaks/pkg-descr
415498 accessibility/redshift/pkg-descr
415498 archivers/engrampa/pkg-descr
415498 archivers/file-roller/pkg-descr
415498 archivers/gnome-autoar/pkg-descr
415498 archivers/liblz4/pkg-descr
415498 archivers/lzop/pkg-descr
415498 archivers/minizip/pkg-descr
415498 archivers/p5-Archive-Extract/pkg-descr
415498 archivers/p5-Archive-Tar/pkg-descr

(Only the first 10 of 887 ports in this commit are shown above. View all ports for this commit)
- Fix trailing whitespace in pkg-descrs, categories [a-f]*

Approved by:	portmgr blanket
Wed, 26 Mar 2014
[ 16:23 acm ] Original commit   Revision:349265
349265 devel/bullet/Makefile
349265 devel/bullet/pkg-descr
- Add LICENSE
- Clean up

PR:		ports/185685
Submitted by:	mva
Thu, 3 Apr 2008
[ 15:03 acm ] Original commit 
1.3029 devel/Makefile
1.1 devel/bullet/Makefile
1.1 devel/bullet/distinfo
1.1 devel/bullet/files/patch-autogen.sh
1.1 devel/bullet/pkg-descr
1.1 devel/bullet/pkg-plist
- New port: devel/bullet

Bullet is a professional open source multi-threaded 3D Collision Detection and
Rigid Body Dynamics Library. It is free for commercial use under the ZLib
license.

The library is being used by several professional game developers on PC,
PlayStation 3, XBox 360 and Nintendo Wii.

Sony Computer Entertainment provides a parallel SPU optimized version, and
collaborations with IBM, Intel, AMD and NVidia to exploit their parallel
hardware.

Bullet is native part of Blender 3D modeler and it supports COLLADA Physics
file format.

WWW:    http://www.bulletphysics.com

Number of commits found: 3

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