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I am looking for an LTO tape library. Do you have one to spare?
non port: head/devel/sdl20/pkg-plist
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Number of commits found: 5

Sun, 17 Nov 2013
[ 12:33 mva ] Original commit 
334079 audio/sdl2_mixer/Makefile
334079 devel/sdl20/Makefile
334079 devel/sdl20/pkg-plist
334079 emulators/joytran/Makefile
334079 emulators/mame/Makefile
334079 emulators/mess/Makefile
334079 graphics/sdl2_gfx/Makefile
334079 graphics/sdl2_image/Makefile
334079 graphics/sdl2_ttf/Makefile
334079 multimedia/smpeg2/Makefile

(Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
- Switch devel/sdl20 to use the autotools-based configuration, since the
  cmake-based one is not maintained that well
- Fix library naming to ensure backwards compatibility on minor version
  changes
- Bump the PORTREVISION on ports depending on devel/sdl20, since its
  shared library name changed

PR:		ports/183975
Submitted by:	Jan Kokemuller <jan.kokemueller@gmail.com>
Fri, 25 Oct 2013
[ 16:15 mva ] Original commit 
331607 audio/sdl2_mixer/Makefile
331607 devel/sdl20/Makefile
331607 devel/sdl20/distinfo
331607 devel/sdl20/files
331607 devel/sdl20/pkg-plist
331607 graphics/sdl2_image/Makefile
331607 graphics/sdl2_ttf/Makefile
331607 net/sdl2_net/Makefile
- Update devel/sdl20 to version 2.0.1
- Bump PORTREVISIONs for SDL2-related ports to chase the changed SDL2
  shlib version
- Enable staging support for the SDL2 ports
- Switch to new LIB_DEPENDS format for the SDL2 ports
- Add LICENSE to the SDL2 ports
- Use gmake USES for the SDL2 ports
Wed, 14 Aug 2013
[ 17:23 mva ] Original commit 
324741 audio/sdl2_mixer/Makefile
324741 audio/sdl2_mixer/distinfo
324741 devel/sdl20/Makefile
324741 devel/sdl20/distinfo
324741 devel/sdl20/pkg-plist
324741 graphics/sdl2_image/Makefile
324741 graphics/sdl2_image/distinfo
324741 graphics/sdl2_ttf/Makefile
324741 graphics/sdl2_ttf/distinfo
324741 net/sdl2_net/Makefile

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
SDL2 has been officially released.

- Update devel/sdl20, audio/sdl2_mixer, graphics/sdl2_image,
  graphics/sdl2_ttf and net/sdl2_net to version 2.0.0
Thu, 25 Apr 2013
[ 20:19 mva ] Original commit 
316531 devel/sdl20/Makefile
316531 devel/sdl20/distinfo
316531 devel/sdl20/pkg-plist
- Update to revision 7046
Sat, 16 Mar 2013
[ 21:07 mva ] Original commit 
314384 devel/Makefile
314384 devel/sdl20
314384 devel/sdl20/Makefile
314384 devel/sdl20/distinfo
314384 devel/sdl20/pkg-descr
314384 devel/sdl20/pkg-plist
This library is designed to make it easy to write games that run on UNIX,
Win32, MacOS X and other platforms using the various native high-performance
media interfaces (for video, audio, etc) and presenting a single source-code
level API to your application. This is a fairly low level API, but using this,
completely portable applications can be written with a great deal of
flexibility.

WWW: http://www.libsdl.org/

Number of commits found: 5

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