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non port: head/devel/sfml/files/patch-src-SFML-Window-Makefile
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Number of commits found: 3

Fri, 22 Aug 2014
[ 10:02 amdmi3 ] Original commit 
365631 devel/sfml/Makefile
365631 devel/sfml/distinfo
365631 devel/sfml/files/patch-CMakeLists.txt
365631 devel/sfml/files/patch-src-SFML-Audio-Makefile
365631 devel/sfml/files/patch-src-SFML-Graphics-Makefile
365631 devel/sfml/files/patch-src-SFML-Makefile
365631 devel/sfml/files/patch-src-SFML-Network-Makefile
365631 devel/sfml/files/patch-src-SFML-System-Makefile
365631 devel/sfml/files/patch-src-SFML-Window-Linux-JoystickImpl.cpp
365631 devel/sfml/files/patch-src-SFML-Window-Linux-WindowImplX11.cpp

(Only the first 10 of 12 ports in this commit are shown above. View all ports for this commit)
- Update to 2.1
Thu, 14 Feb 2013
[ 09:42 gahr ] Original commit 
312209 devel/allegro/Makefile
312209 devel/apr1/Makefile
312209 devel/apr2/Makefile
312209 devel/bennugd-core/Makefile
312209 devel/bennugd-modules/Makefile
312209 devel/boost-all/pkg-message.threads
312209 devel/boost-libs/Makefile
312209 devel/boost-python-libs/Makefile
312209 devel/bullet/Makefile
312209 devel/ccons/Makefile

(Only the first 10 of 133 ports in this commit are shown above. View all ports for this commit)
- Get rid of PTHREAD_CFLAGS and PTHREAD_LIBS (category: devel)

Approved by:	portmgr
Thu, 16 Jul 2009
[ 14:56 amdmi3 ] Original commit 
1.3560 devel/Makefile
1.1 devel/sfml/Makefile
1.1 devel/sfml/distinfo
1.1 devel/sfml/files/patch-src-SFML-Audio-Makefile
1.1 devel/sfml/files/patch-src-SFML-Graphics-Makefile
1.1 devel/sfml/files/patch-src-SFML-Makefile
1.1 devel/sfml/files/patch-src-SFML-Network-Makefile
1.1 devel/sfml/files/patch-src-SFML-System-Makefile
1.1 devel/sfml/files/patch-src-SFML-Window-Makefile
1.1 devel/sfml/pkg-descr

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
SFML is a portable and easy to use multimedia API written in C++.
You can see it as a modern, object-oriented alternative to SDL.

SFML is composed of several packages to perfectly suit your needs.
You can use SFML as a minimal windowing system to interface with
OpenGL, or as a fully-featured multimedia library for building games
or interactive programs.

WWW: http://www.sfml-dev.org/index.php

Number of commits found: 3

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