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non port: head/emulators/i386-wine-devel/files/nvidia.sh
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Number of commits found: 6

Sun, 1 Dec 2013
[ 15:30 dbn ] Original commit 
335395 emulators/i386-wine-devel/Makefile.i386
335395 emulators/i386-wine-devel/Makefile.inc
335395 emulators/i386-wine-devel/distinfo
335395 emulators/i386-wine-devel/files/nvidia.sh
Update emulators/i386-wine-devel to 1.7.7.

Changes:
 - Fix the patch-nvidia.sh script's usage of getopt [1]
 - Fix the patching of the packages for installation on amd64 [2]
 -

Reported by:	[1] Nicole Reid <nicole@cooltrainer.org>
		[2] Piotr Kubaj <pkubaj@riseup.net>
Sun, 3 Nov 2013
[ 21:13 dbn ] Original commit 
332648 emulators/i386-wine-devel/Makefile
332648 emulators/i386-wine-devel/Makefile.i386
332648 emulators/i386-wine-devel/Makefile.inc
332648 emulators/i386-wine-devel/distinfo
332648 emulators/i386-wine-devel/files/nvidia.sh
332648 emulators/i386-wine-devel/pkg-plist
Update emulators/i386-wine-devel to 1.7.4 and add stage support.

Port ChangeLog:
 - Update to version 1.7.4 (for pre-built packages for amd64)
 - Add stage support for both Makefile.(i386|inc)
 - Add the -devel suffix and remove LATEST_LINK
 - Teach the patch-nvidia.sh script about the -devel suffix
 - Track updates for the GECKO version (2.24)
Sat, 15 Jun 2013
[ 14:26 dbn ] Original commit 
321003 emulators/i386-wine-devel/Makefile
321003 emulators/i386-wine-devel/files/nvidia.sh
Fix plist and directory creation for emulators/i386-wine-devel.

The dynamic plist removed some directories before the files in those directories
were created, fix this.

Use a UMASH of 0755 for directory creation (vs 0333).

Approved by:	eadler,bdrewery (mentors, implicit)
Pointed out by:	Jan Beich <jbeich@tormail.org>
Sun, 9 Jun 2013
[ 17:42 dbn ] Original commit 
320362 emulators/i386-wine-devel/Makefile
320362 emulators/i386-wine-devel/files/binbounce
320362 emulators/i386-wine-devel/files/nvidia.sh
320362 emulators/i386-wine-devel/files/pkg-install
Improve 3D acceleration for emulators/i386-wine-devel.

 - Install the dri library drivers that are required by mesaGL
 - Teach binbounce about LIBGL_LIBRARY_PATH
 - Prevent recursive definitions by binbounce
 - Follow the example of mesagl/nvidia-driver wrt library handing
 - Lay initial ground work to handle "old" and "new" xorg

WARNING: there appears to be a problem with FREEBSD32 which prevents
    3D-acceleration support from working, further investigation is required
    HELP WANTED TO SOLVE THIS PROBLEM

Approved by:	eadler,bdrewery (mentors, implicit)
Mon, 6 May 2013
[ 19:24 dbn ] Original commit 
317544 emulators/i386-wine-devel/files/nvidia.sh
Fix emulators/i386-wine-devel's automatic nVidia patching.

Due to naming and other issues the patch failed properly detect if itself or
nVidia-driver was installed, and aborted the patching.  This fixes the
patching for those who have nVidia-driver installed.

Approved by:	eadler,bdrewery (mentors, implicit)
Mon, 25 Mar 2013
[ 20:08 dbn ] Original commit 
315245 emulators/Makefile
315245 emulators/i386-wine-devel
315245 emulators/i386-wine-devel/Makefile
315245 emulators/i386-wine-devel/files
315245 emulators/i386-wine-devel/files/binbounce
315245 emulators/i386-wine-devel/files/nvidia.sh
315245 emulators/i386-wine-devel/files/pkg-install
Add emulators/i386-wine-devel, slave to emulators/wine-devel.

This port adds shims to enable wine to run cleanly on an amd64 system.
This is done by doing a "static link" of the package: including all
libraries required by the port.

It is possible to use this package under i386, although it is intended
for an amd64 system.

Feedback welcome for improvement of the port.

Approved by:	bdrewery (mentor)

Number of commits found: 6

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