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I am looking for an LTO tape library. Do you have one to spare?
found something from the cache
non port: head/emulators/i386-wine/Makefile.inc
SVNWeb

Number of commits found: 12

Wed, 1 Oct 2014
[ 22:44 bapt ] Original commit 
369782 emulators/i386-wine/Makefile.inc
Readd the right portrevision

Submitted by:	osa
Pointyhat to:	bapt
[ 22:25 bapt ] Original commit 
369779 emulators/i386-wine-devel/Makefile.inc
369779 emulators/i386-wine/Makefile.inc
Partially revert previous commits
[ 22:21 bapt ] Original commit 
369778 emulators/i386-wine-devel/Makefile.inc
369778 emulators/i386-wine/Makefile.inc
369778 multimedia/plexmediaserver-plexpass/Makefile
369778 multimedia/plexmediaserver/Makefile
369778 www/opera/Makefile
Prevent some ports to provide bundled libraries
Bump port revision

PR:		193592
Sun, 3 Aug 2014
[ 11:38 dbn ] Original commit 
363879 emulators/i386-wine/Makefile.inc
363879 emulators/i386-wine/distinfo
363879 emulators/i386-wine/pkg-plist
Update emulators/i386-wine to 1.6.2_4.
Wed, 16 Jul 2014
[ 19:31 dbn ] Original commit 
362102 emulators/i386-wine/Makefile.inc
362102 emulators/i386-wine/distinfo
362102 emulators/i386-wine/pkg-plist
Update emulators/i386-wine to 1.6.2_2.
Sun, 27 Apr 2014
[ 09:34 dbn ] Original commit 
352407 emulators/i386-wine/Makefile.inc
352407 emulators/i386-wine/distinfo
352407 emulators/i386-wine/pkg-plist
Update emulators/i386-wine to 1.6.2_1.

While here reduce difference between this port and i386-wine-devel.
Thu, 24 Apr 2014
[ 20:11 dbn ] Original commit 
352062 archivers/py-liblzma/Makefile
352062 audio/flake/Makefile
352062 audio/kaudiocreator/Makefile
352062 deskutils/plasma-applet-cwp/Makefile
352062 devel/kdesvn-kde4/Makefile
352062 devel/svn2git/Makefile
352062 emulators/i386-wine/Makefile.inc
352062 games/knights-kde4/Makefile
352062 lang/pypy-devel/Makefile
352062 lang/pypy/Makefile

(Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
Update my ports to be compliant with new USES framework and fix other issues.

Changes:
 * various: migrate USE_BZIP2 to USES=tar:bzip2
 * various: migrate USE_XZ to USES=tar:xz
 * multimedia/py-ffmpeg: add and prefer github (GH) as master site
 * ports-mgmt/portbuilder: specify license as BSD2CLAUSE (instead of just BSD)

Most ports are updated infrequently so a single batch commit is preferred over
collating changes per port.
Sat, 22 Feb 2014
[ 10:05 dbn ] Original commit 
345579 emulators/i386-wine/Makefile.inc
345579 emulators/i386-wine/distinfo
345579 emulators/i386-wine/files/mergeplist.py
345579 emulators/i386-wine/pkg-plist
Update emulators/i386-wine for FreeBSD 10.0 and 11 packages.
Tue, 21 Jan 2014
[ 06:14 dbn ] Original commit 
340553 emulators/i386-wine/Makefile.inc
340553 emulators/i386-wine/distinfo
340553 emulators/i386-wine/pkg-plist
Update emulators/i386-wine to 1.6.2
Tue, 10 Dec 2013
[ 08:05 dbn ] Original commit 
336051 emulators/i386-wine/Makefile.inc
Teach portscout that emulators/i386-wine uses even based version numbering.
Mon, 2 Dec 2013
[ 16:49 dbn ] Original commit 
335510 emulators/i386-wine-devel/Makefile.i386
335510 emulators/i386-wine-devel/Makefile.inc
335510 emulators/i386-wine/Makefile
335510 emulators/i386-wine/Makefile.i386
335510 emulators/i386-wine/Makefile.inc
335510 emulators/i386-wine/distinfo
335510 emulators/i386-wine/files/nvidia.sh
335510 emulators/i386-wine/pkg-plist
335510 emulators/wine-devel/Makefile
335510 emulators/wine/Makefile
Update emulators/i386-wine to 1.6.1.

Changes:
 * Backport changes from emulators/i386-wine-devel
 * Fix CONFLICTS_INSTALL [1]

Approved by:	gerald [1]
Mon, 12 Aug 2013
[ 06:15 dbn ] Original commit 
324613 emulators/Makefile
324613 emulators/i386-wine
324613 emulators/i386-wine/Makefile
324613 emulators/i386-wine/Makefile.i386
324613 emulators/i386-wine/Makefile.inc
324613 emulators/i386-wine/distinfo
324613 emulators/i386-wine/files/pkg-message.in
324613 emulators/i386-wine/pkg-descr
324613 emulators/i386-wine/pkg-plist
Add emulators/i386-wine.

With the introducation of binary packages for i386-wine-devel the
port itself is largely complete (although there are still problems with
3D acceleration, both with and without nVidia).

Number of commits found: 12

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