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non port: emulators/i386-wine/files/pkg-message.in

Number of commits found: 4

Friday, 19 Nov 2021
06:55 Gerald Pfeifer (gerald) search for other commits by this committer Author: Alexander Vereeken
emulators/i386-wine: Remove port.

This port and its pre-built binaries have not been updated lately and
emulators/wine is now providing i386 support on amd64, so remove the
i386-wine port.

Adjust CONFLICTS_INSTALL on related ports and simplify (and update both
user and developer documentation in emulators/wine).

PR:		259589
Differential Revision:	https://reviews.freebsd.org/D32322
commit hash: 056135a38ed91f3eff4fcd9578962fbd01d3a34b commit hash: 056135a38ed91f3eff4fcd9578962fbd01d3a34b commit hash: 056135a38ed91f3eff4fcd9578962fbd01d3a34b commit hash: 056135a38ed91f3eff4fcd9578962fbd01d3a34b 056135a
Monday, 19 Jul 2021
19:10 Kevin Bowling (kbowling) search for other commits by this committer Author: Alexander Vereeken
emulators/i386-wine: Update to 6.0.1

This release represents a year of development effort and over 8,300
individual changes. It contains a large number of improvements that
are listed in the release notes below. The areas of major changes are:

  - Core modules in PE format.
  - Vulkan backend for WineD3D.
  - DirectShow and Media Foundation support.
  - Text console redesign.

Changes from 6.0.1

  - Various bug fixes
  - Add support for wine64 on Apple M1
  - Translation updates
  - Documentation updates

Announce: https://www.winehq.org/announce/6.0.1

PR:		257252
commit hash: 49245cca0f1937edf14678ef0581793cd7c99d2d commit hash: 49245cca0f1937edf14678ef0581793cd7c99d2d commit hash: 49245cca0f1937edf14678ef0581793cd7c99d2d commit hash: 49245cca0f1937edf14678ef0581793cd7c99d2d 49245cc
Tuesday, 13 Aug 2019
16:03 mat search for other commits by this committer
Convert to UCL & cleanup pkg-message (categories e-g)
Original commitRevision:508837 
Monday, 12 Aug 2013
06:15 dbn search for other commits by this committer
Add emulators/i386-wine.

With the introducation of binary packages for i386-wine-devel the
port itself is largely complete (although there are still problems with
3D acceleration, both with and without nVidia).
Original commitRevision:324613 

Number of commits found: 4