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Port details
mame-devel SDL port of the popular MAME (Multi Arcade Machine Emulator)
0.135u3 emulators Deleted on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port
Ignore IGNORE: outdated, use emulators/mame
Maintainer: elbarto@ArcadeBSD.org search for ports maintained by this maintainer
Port Added: 08 Mar 2011 08:54:50
License: not specified in port
SDLMAME is a port of the popular MAME. There are a few principles that guide
it's development:

1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
   as few changes as possible to the base Win32 code. This means we can track
   changes faster than larger more conventional ports such as MacMAME, and we
   also maintain what I call "Firefox compatibilty" where learning a major app
   only needs to be done once per application, and it then applies across many
   operating systems. If you can use the command-line Win32 MAME, you already
   know how to use SDLMAME on any platform you may encounter it on.

2) MAME developers are important. By keeping quickly up to date, we make it
   easy for people on non-Windows platforms to make and submit changes to the
   core MAME code, and we offer native implementations of MAME's multi-window
   GUI debugger on both Linux/Unix and Mac OS X.

WWW: http://rbelmont.mameworld.info/?page_id=163
SVNWeb : Homepage : PortsMon

No installation instructions: this port has been deleted.

The package name of this deleted port was: sdlmame-devel

PKGNAME: sdlmame-devel


NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.

Build dependencies:
  1. gmake : devel/gmake
  2. xext.pc : x11/libXext
  3. xrender.pc : x11/libXrender
  4. xinerama.pc : x11/libXinerama
  5. xi.pc : x11/libXi
  6. sdl-config : devel/sdl12
Runtime dependencies:
  1. xext.pc : x11/libXext
  2. xrender.pc : x11/libXrender
  3. xinerama.pc : x11/libXinerama
  4. xi.pc : x11/libXi
Library dependencies:
  1. GL.1 : graphics/libGL
  2. SDL-1.2.11 : devel/sdl12
There are no ports dependent upon this port

Configuration Options
===> The following configuration options are available for sdlmame-devel-0.135u3:
     DEBUG=off (default) "Build sdlmame debugger"
===> Use 'make config' to modify these settings

Master Sites:
  1. ftp://ftp.FreeBSD.org/pub/FreeBSD/ports/distfiles/
  2. ftp://ftp.arcadebsd.org/pub/ArcadeBSD/ports/distfiles/
  3. http://rbelmont.mameworld.info/

Number of commits found: 1

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
08 Mar 2011 08:54:36
Original commit files touched by this commit  0.135u3
makc search for other commits by this committer
Remove port.
It was repocopied from emulators/sdlmame-devel, but never updated.

Spotted by:     linimon

Number of commits found: 1

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