non port: emulators/sdlmame/pkg-plist |
Number of commits found: 15 |
Monday, 17 May 2010
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22:20 makc
Update port to v0.137.
Rename the port to mame as the sdl layer is now included in the mainstream code.
PR: ports/145050
Submitted by: Emmanuel Vadot (maintainer)
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Monday, 4 Jan 2010
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23:14 miwi
- Update to 0.136
PR: 142309
Submitted by: Emmanuel Vadot <elbarto@arcadebsd.org> (maintainer)
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Thursday, 19 Mar 2009
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18:08 amdmi3
- Install sdlmame tools:
- chdman (for dealing with chd disk images)
- ldresample/ldverify (for dealing with laserdisk images)
- testkeys (for test sdl key configuration)
PR: 132814
Submitted by: Emmanuel Vadot <elbarto at arcadebsd dot org> (maintainer)
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Friday, 13 Mar 2009
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03:14 alepulver
- Update to version 0.130.
- Remove wrapper scripts.
- Pass maintainership to submitter.
PR: ports/128557
Submitted by: Emmanuel Vadot <elbarto@arcadebsd.org>
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Wednesday, 23 Apr 2008
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00:45 alepulver
- Update to version 0.124.
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Tuesday, 5 Feb 2008
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17:09 alepulver
- Update to version 0.122u8.
- Remove BROKEN for sparc64 to see if new version builds (if it doesn't then
NOT_FOR_ARCHS will be used instead).
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Friday, 30 Nov 2007
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16:39 alepulver
- Update to version 0.120u2.
- Mirror to my FTP since it can't be downloaded by fetch [1].
- Remove BROKEN.
PR: ports/117903
Submitted by: "Pedro F. Giffuni" <giffunip@tutopia.com>
Reworked by: alepulver (myself) [1]
Approved by: portmgr (linimon)
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Thursday, 27 Sep 2007
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22:55 alepulver
- Update to version 0.119.
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Wednesday, 5 Sep 2007
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22:38 alepulver
- Update to version 0.118u3.
- The wrapper script additional output has been removed so programs that parse
the output do not get unexpected data.
Submitted by: nikow <madleser@gmx.de> (private e-mail)
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Tuesday, 24 Jul 2007
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13:49 alepulver
- Update to version 0.117.
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Saturday, 26 May 2007
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06:56 alepulver
- Update to version 0.115u2.
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Sunday, 22 Apr 2007
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22:44 alepulver
- Update to version 0.114u2.
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Monday, 9 Apr 2007
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02:21 alepulver
- Update to version 0.114.
Reported by: distfiles survey
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Wednesday, 21 Mar 2007
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18:12 alepulver
- Fix pkg-plist.
- Remove BROKEN.
Reported by: pointyhat
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Sunday, 25 Feb 2007
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15:17 alepulver
SDLMAME is a port of the popular MAME. There are a few principles that guide
it's development:
1) Run on Linux/Unix, Mac OS X, and other SDL supported operating systems with
as few changes as possible to the base Win32 code. This means we can track
changes faster than larger more conventional ports such as MacMAME, and we
also maintain what I call "Firefox compatibilty" where learning a major app
only needs to be done once per application, and it then applies across many
operating systems. If you can use the command-line Win32 MAME, you already
know how to use SDLMAME on any platform you may encounter it on.
2) MAME developers are important. By keeping quickly up to date, we make it
easy for people on non-Windows platforms to make and submit changes to the
core MAME code, and we offer native implementations of MAME's multi-window
GUI debugger on both Linux/Unix and Mac OS X.
WWW: http://rbelmont.mameworld.info/?page_id=163
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Number of commits found: 15 |