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I am looking for an LTO tape library. Do you have one to spare?
found something from the cache
non port: head/games/0verkill/pkg-plist
SVNWeb

Number of commits found: 4

Mon, 23 Dec 2013
[ 16:32 mich ] Original commit 
337259 games/0verkill/Makefile
337259 games/0verkill/files
337259 games/0verkill/files/patch-client.c
337259 games/0verkill/files/patch-data.c
337259 games/0verkill/files/patch-net.c
337259 games/0verkill/files/patch-server.c
337259 games/0verkill/files/patch-sprite.c
337259 games/0verkill/pkg-descr
337259 games/0verkill/pkg-plist
1. Merge fixes for long known bugs from hackndev[1] version
3507529 64bit fix ... now works on amd64 as well ;-)
95d2af2 Replaced all those insecure sprintf's with snprintf's (partial)
33a1a8d Fix sigsegv on hero reaching topmost or leftmost border of the game area
436bbfc Push back network stack underflow bugfix
160e4d6 Prevent buffer overflow
ee911ba make the server invulnerable to long names
2. Add patch from gentoo linux[2] to use unmodified game data.
3. Support staging
4. Use options framework

[1] https://github.com/hackndev/0verkill
[2]
http://sources.gentoo.org/cgi-bin/viewvc.cgi/gentoo-x86/games-action/0verkill/files/0verkill-0.16-gentoo-paths.patch?revision=1.1&view=markup

PR:		ports/184252
Submitted by:	Vladimir Kondratiev <wulf@cicgroup.ru>
Tue, 13 May 2003
[ 15:09 mich ] Original commit 
1.9 games/0verkill/Makefile
1.3 games/0verkill/pkg-plist
Fix seg fault for 0verkill-server.

Approved by: roberto(mentor)
Wed, 28 Aug 2002
[ 03:25 kevlo ] Original commit 
1.3 games/0verkill/Makefile
1.2 games/0verkill/distinfo
1.2 games/0verkill/files/patch-aa
1.2 games/0verkill/files/patch-ab
1.2 games/0verkill/pkg-plist
Update to version 0.16

PR: 42035
Submitted by: Ports Fury
Sun, 6 May 2001
[ 05:56 kris ]  
unknown games/0verkill/Makefile
unknown games/0verkill/distinfo
unknown games/0verkill/files/patch-aa
unknown games/0verkill/files/patch-ab
unknown games/0verkill/pkg-comment
unknown games/0verkill/pkg-descr
unknown games/0verkill/pkg-plist
0verkill is a side-scrolling "third person shooter" network deathmatch game   in
glorious 16-colour ASCII art.    

Number of commits found: 4

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