| Commit History - (may be incomplete: see CVSWeb link above for full details) |
| Date | By | Description |
21 Jun 2008 22:53:13
2008.710
|
alepulver  |
- Update to version 2008.710. |
24 Mar 2008 20:42:28
2008
|
alepulver  |
Both data and program:
- Update to version 2008.
Only for games/alienarena:
- Remove local patches (now integrated upstream).
- Check for WITH_* instead of !WITHOUT_* (avoid double negation).
- Add note about using the SDL version in FreeBSD >= 7 because of sound
problems. |
13 Mar 2008 14:28:35
2007.610_1
|
miwi  |
- Chase devel/sdl12 shlib version bump |
12 Dec 2007 17:16:33
2007.610
|
alepulver  |
- Update to version 2007.610.
- Mark Linux version as DEPRECATED (it is to be decided if it will remain in
the tree) and BROKEN (needs dependencies which aren't in the tree or are
outdated). In the meantime use the native version. |
09 Sep 2007 06:52:58
2007.605
|
alepulver  |
- Update patches (remove old and add new ones). |
09 Sep 2007 00:28:39
2007.605
|
alepulver  |
- Update to version 2007.605. |
19 May 2007 21:32:57
2007.604_2
|
flz  |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
31 Mar 2007 03:36:12
2007.604_1
|
alepulver  |
- Bump PORTREVISION because of the changes in the last commit. |
31 Mar 2007 03:32:23
2007.604
|
alepulver  |
- Fix Makefile patch.
- Remove part of patch-server__sv_main.c which was causing a "Bad challenge"
error when connecting to a password protected server [1].
Reported by: "Kyle Hunter" <keletmaster@gmail.com> [1] |
27 Mar 2007 11:07:30
2007.604
|
alepulver  |
- Update games/alienarena-data, games/alienarena and games/linux-alienarena to
version 2007.604 (20070225).
- Add ${MKDIR} and @dirrmtry for share/pixmaps.
- The patches were integrated in upstream SVN, so next version will have them. |
09 Feb 2007 16:16:42
2007.603
|
alepulver  |
- Update MASTER_SITES. |
05 Feb 2007 15:04:25
2007.603
|
alepulver  |
- Update to version 2007.603. |
14 Jan 2007 19:50:25
2007.602
|
alepulver  |
- Commit updated patch (missing from previous update).
Reported by: "Mark Lu" <excelblue@gmail.com> |
10 Jan 2007 03:14:40
2007.602
|
alepulver  |
- Update to version 2007.602.
- Take maintainership of games/linux-alienarena [1].
Approved by: acm (discussed over IRC) [1] |
20 Sep 2006 12:21:59
2007_1
|
stas  |
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor) |
01 Sep 2006 21:29:21
2007
|
alepulver  |
- Update Alien Arena ports to version 2007 (games/alienarena-data,
games/alienarena and games/linux-alienarena [1]).
- Remove BROKEN for 4.x (now gzip extracts the distfile fine).
- Allow building individual executables in games/alienarena.
Approved by: acm (maintainer) [1] |
24 Jun 2006 21:01:41
2006.u
|
alepulver  |
- Update to version 2006.ue.
- Move to LOCALBASE.
- Fix double mouse speed. |
29 May 2006 23:47:09
2006.g
|
alepulver  |
- Mirror patch to my FTP and change MASTER_SITES.
- Remove site which doesn't contain the data anymore.
Approved by: garga (mentor, implicitly) |
18 May 2006 18:28:15
2006.g
|
alepulver  |
AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.
WWW: http://red.planetarena.org/
PR: ports/91803
Approved by: garga (mentor) |