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I am looking for an LTO tape library. Do you have one to spare?
non port: head/games/alienarena/files/patch-linux__Makefile
SVNWeb

Number of commits found: 7

Sun, 9 Sep 2007
[ 05:52 alepulver ] Original commit 
1.1 games/alienarena/files/patch-Makefile
1.2 games/alienarena/files/patch-client__qmenu.c
1.2 games/alienarena/files/patch-client__snd_dma.c
1.1 games/alienarena/files/patch-game__acesrc__acebot.h
1.2 games/alienarena/files/patch-game__acesrc__acebot_compress.c
1.1 games/alienarena/files/patch-game__acesrc__acebot_nodes.c
1.1 games/alienarena/files/patch-game__acesrc__acebot_spawn.c
1.2 games/alienarena/files/patch-game__g_phys.c
1.7 games/alienarena/files/patch-linux__Makefile
1.2 games/alienarena/files/patch-linux__cd_linux.c

(Only the first 10 of 20 ports in this commit are shown above. View all ports for this commit)
- Update patches (remove old and add new ones).
Sat, 31 Mar 2007
[ 02:32 alepulver ] Original commit 
1.6 games/alienarena/files/patch-linux__Makefile
1.2 games/alienarena/files/patch-server__sv_main.c
- Fix Makefile patch.
- Remove part of patch-server__sv_main.c which was causing a "Bad challenge"
  error when connecting to a password protected server [1].

Reported by:    "Kyle Hunter" <keletmaster@gmail.com> [1]
Tue, 27 Mar 2007
[ 10:07 alepulver ] Original commit 
1.7 games/alienarena-data/Makefile
1.6 games/alienarena-data/distinfo
1.6 games/alienarena-data/pkg-plist
1.9 games/alienarena/Makefile
1.6 games/alienarena/distinfo
1.5 games/alienarena/files/patch-linux__Makefile
1.14 games/linux-alienarena/Makefile
1.10 games/linux-alienarena/distinfo
- Update games/alienarena-data, games/alienarena and games/linux-alienarena to
  version 2007.604 (20070225).
- Add ${MKDIR} and @dirrmtry for share/pixmaps.
- The patches were integrated in upstream SVN, so next version will have them.
Sun, 14 Jan 2007
[ 19:50 alepulver ] Original commit 
1.4 games/alienarena/files/patch-linux__Makefile
- Commit updated patch (missing from previous update).

Reported by:    "Mark Lu" <excelblue@gmail.com>
Wed, 10 Jan 2007
[ 03:14 alepulver ] Original commit 
1.5 games/alienarena-data/Makefile
1.4 games/alienarena-data/distinfo
1.4 games/alienarena-data/pkg-plist
1.6 games/alienarena/Makefile
1.4 games/alienarena/distinfo
1.3 games/alienarena/files/patch-linux__Makefile
1.2 games/alienarena/files/patch-linux__snd_linux.c
1.3 games/alienarena/pkg-plist
1.11 games/linux-alienarena/Makefile
1.8 games/linux-alienarena/distinfo

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
- Update to version 2007.602.
- Take maintainership of games/linux-alienarena [1].

Approved by:    acm (discussed over IRC) [1]
Fri, 1 Sep 2006
[ 20:29 alepulver ] Original commit 
1.4 games/alienarena-data/Makefile
1.3 games/alienarena-data/distinfo
1.3 games/alienarena-data/pkg-plist
1.4 games/alienarena/Makefile
1.3 games/alienarena/distinfo
1.2 games/alienarena/files/patch-linux__Makefile
1.2 games/alienarena/pkg-plist
1.8 games/linux-alienarena/Makefile
1.7 games/linux-alienarena/distinfo
- Update Alien Arena ports to version 2007 (games/alienarena-data,
  games/alienarena and games/linux-alienarena [1]).
- Remove BROKEN for 4.x (now gzip extracts the distfile fine).
- Allow building individual executables in games/alienarena.

Approved by:    acm (maintainer) [1]
Thu, 18 May 2006
[ 17:28 alepulver ] Original commit 
1.973 games/Makefile
1.1 games/alienarena/Makefile
1.1 games/alienarena/distinfo
1.1 games/alienarena/files/alienarena-ded.in
1.1 games/alienarena/files/alienarena-sdl.in
1.1 games/alienarena/files/alienarena.in
1.1 games/alienarena/files/patch-client__qmenu.c
1.1 games/alienarena/files/patch-client__snd_dma.c
1.1 games/alienarena/files/patch-game__acesrc__acebot_compress.c
1.1 games/alienarena/files/patch-game__g_phys.c

(Only the first 10 of 23 ports in this commit are shown above. View all ports for this commit)
AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.

WWW: http://red.planetarena.org/

PR:             ports/91803
Approved by:    garga (mentor)

Number of commits found: 7

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