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non port: head/games/asteroid/distinfo

Number of commits found: 5

Wed, 1 Jun 2016
[ 16:01 nemysis ] Original commit   Revision:416248
416248 games/asteroid/Makefile
416248 games/asteroid/distinfo
* Update for gtk3 (and gtk2)
* Fix gtk3 incompatibilities
* Fix GTK check in code
* Update to gtk3
* Add libm to link command
* Remove CRs from source

- Take maintainership
- Recreate tarball, new 64869df commit
- Change USE_GNOME=gtk2 to USE_GNOME=gtk30
Wed, 6 May 2015
[ 16:04 mat ] Original commit   Revision:385523
385523 games/2048/Makefile
385523 games/2048/distinfo
385523 games/3omns/Makefile
385523 games/3omns/distinfo
385523 games/asteroid/Makefile
385523 games/asteroid/distinfo
385523 games/bombherman/Makefile
385523 games/bombherman/distinfo
385523 games/bomns/Makefile
385523 games/bomns/distinfo

(Only the first 10 of 74 ports in this commit are shown above. View all ports for this commit)
Update ports in the games category to not use GH_COMMIT.

With minor cleanups to make things simpler.

With hat:	portmgr
Sponsored by:	Absolight
Mon, 21 Oct 2013
[ 20:13 nemysis ] Original commit   Revision:331185
331185 games/asteroid/Makefile
331185 games/asteroid/distinfo
331185 games/asteroid/pkg-descr
331185 games/asteroid/pkg-plist
- Change maintainer email to
- Recreate tarball, new GH_COMMIT
- Remove dependency for desktopfileutils
- Support STAGEDIR
- Update WWW
- Change pkg-plist

Approved by:	pawel / wg (mentors, implicit)
Tue, 19 Feb 2013
[ 14:27 miwi ] Original commit   Revision:312567
312567 games/asteroid/Makefile
312567 games/asteroid/distinfo
312567 games/asteroid/pkg-descr
312567 games/asteroid/pkg-plist
- Update to 1.2.1
- Switch to github

PR:		176258
Submitted by:	maintainer
Sun, 10 Feb 2013
[ 07:49 miwi ] Original commit   Revision:311996
311996 games/Makefile
311996 games/asteroid
311996 games/asteroid/Makefile
311996 games/asteroid/distinfo
311996 games/asteroid/pkg-descr
311996 games/asteroid/pkg-plist
Asteroid (just one!) is a modern version of the arcade classic Asteroids,
using OpenGL, GLUT, and optionally GTK and SDL_mixer. It features a variety
of powerups, taunting aliens, 3D textured asteroids, face-melting sound effects,
and infinite playability.

Use the left and right arrows to turn the ship, x to accelerate, and z to
shoot.  Pressing p will pause the game, f toggles fullscreen mode, and m mutes
and unmutes the audio.  There's also a right-click menu if you forget anything.

I'm not going to explain how to play Asteroids.  I will mention that the
wireframe octahedra that sometimes drift across the screen are powerups.  To
collect the powerups, run over them; or you can shoot them for bonus points
(if you don't want the benefit of the powerup).  You'll have to play the game
to figure out the different powerup types.


PR:		ports/171431
Submitted by:

Number of commits found: 5

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