non port: games/bfm/Makefile |
Number of commits found: 14 |
Tuesday, 12 Apr 2011
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09:03 bapt
2011-04-11 devel/thistest: development has ceased; website disappeared
2011-04-11 emulators/xmamegui: development has ceased; try emulators/qmc2
instead
2011-04-11 games/airrox: development has ceased
2011-04-11 games/bfm: development has ceased; website disappeared
2011-04-11 games/xracer: has not been developed for 10 years
2011-04-11 net-p2p/gift-ares: development has ceased; does not work
2011-04-11 net-p2p/torrent_swapper: development has ceased (last release is of
2006)
2011-04-11 net-p2p/torrentvolve: development has ceased, and last release is
beta
2011-04-11 sysutils/gag: no point in having it as a port, can be downloaded from
the website and burned
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Sunday, 27 Feb 2011
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04:54 tabthorpe
- Reassign ports to heap
Submitted by: alepulver
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Monday, 11 Oct 2010
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05:39 alepulver
- Deprecate and set to expire old/unmaintained ports.
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Sunday, 6 Jun 2010
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20:44 naddy
Bump PORTREVISION for ports that depend on libogg, directly or indirectly
(via libvorbis, libtheora).
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Sunday, 28 Mar 2010
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06:47 dinoex
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi
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Saturday, 22 Aug 2009
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00:23 amdmi3
- Switch SourceForge ports to the new File Release System: categories starting
with G
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Monday, 6 Jul 2009
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21:26 naddy
Bump PORTREVISION after libogg and libvorbisfile major version increment.
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Saturday, 22 Mar 2008
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14:48 miwi
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Bump PORTREVISION
Approved by: portmgr (xorg cleanup)
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Thursday, 13 Mar 2008
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14:28 miwi
- Chase devel/sdl12 shlib version bump
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Saturday, 28 Jul 2007
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12:27 miwi
- Chase increase of audio/libvorbis shlib version.
- Bump PORTREVISION
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Tuesday, 5 Jun 2007
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06:14 alepulver
- Improve PORTSCOUT limit to avoid false positives.
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Saturday, 19 May 2007
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20:32 flz
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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Thursday, 3 May 2007
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18:31 alepulver
- Add PORTSCOUT variable to avoid considering a bad numbered version.
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Tuesday, 27 Feb 2007
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14:10 alepulver
Battle for Mandicor is a free (as in freedom) real time strategy game using
the Stratagus game engine. Stratagus is a free cross-platform RTS (Real Time
Strategy) game engine written in C, and scripted with Lua. Stratagus has been
used for many games, Battle for Mandicor being one of them.
The fantasy world called Mandicor is much like Tolkien's Middle-Earth and has
a long history. Though not yet finished, a player can control four races in
game; dwarves, gnomes, humans, and goblins. Each has advantages and
disadvantages within the game. While playing, you need to collect resources,
train large armies, and research items in order to create a more powerful
society and defeat the enemy. Campaigns, yet to be finished, will be based
upon a long and interesting history.
WWW: http://www.mandicor.org/
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Number of commits found: 14 |