(Only the first 10 of 453 ports in this commit are shown above. )
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
Blob and Conquer is a mission and objective based 3D action game.
This is episode 2 of the Blob Wars saga (see /usr/ports/games/blobwars).
With the apparent defeat of Galdov and the reclaiming of the Fire,
Time, Space and Reality Crystals the Blobs' battle was only just
beginning. Bob had rescued many Blobs and fought many battles, but
now he had an ever bigger task ahead of him. The Blobs' homeworld
is still littered with the alien forces and Bob once again makes
it his task to lead the counter attack. But even without Galdov the
aliens are still extremely well organised...
Submitted by: Dmitry Marakasov <firstname.lastname@example.org>