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Port details
brickshooter Push blocks on to the playing field, match block colors to remove them
0.04_8 games on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port
Maintainer: amdmi3@FreeBSD.org search for ports maintained by this maintainer
Port Added: 16 May 2008 21:31:00
License: not specified in port
brickshooter is a small puzzle game for linux, where you'll have
to clear the central area from different colored bricks. Three or
more same colored bricks that touch will vanish. You can shoot
bricks into the playing field from the fringes.

WWW: http://bilious.homelinux.org/~paxed/brickshooter/
SVNWeb : Homepage : Distfiles Availability : PortsMon

NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.

Build dependencies:
  1. /usr/local/bin/sdl-config : devel/sdl12
Library dependencies:
  1. libSDL.so : devel/sdl12
  2. libSDL_mixer.so : audio/sdl_mixer
  3. libSDL_image.so : graphics/sdl_image
There are no ports dependent upon this port

To install the port: cd /usr/ports/games/brickshooter/ && make install clean
To add the package: pkg install games/brickshooter


Configuration Options
===> The following configuration options are available for brickshooter-0.04_8:
     DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings

Master Sites:
  1. http://bilious.homelinux.org/~paxed/brickshooter/
  2. http://distcache.FreeBSD.org/ports-distfiles/
  3. http://mirror.amdmi3.ru/distfiles/

Number of commits found: 17

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
08 Dec 2014 16:48:41
Original commit files touched by this commit  0.04_8
Revision:374303
tijl search for other commits by this committer
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
10 Sep 2014 20:50:37
Original commit files touched by this commit  0.04_7
Revision:367888
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
16 Dec 2013 17:40:14
Original commit files touched by this commit  0.04_6
Revision:336650
amdmi3 search for other commits by this committer
- Remove DOCS, NLS and EXAMPLES from OPTIONS_DEFAULT in my ports, as suggested
by Porter's Handbook
19 Oct 2013 02:00:32
Original commit files touched by this commit  0.04_6
Revision:330825
amdmi3 search for other commits by this committer
- Support staging
20 Sep 2013 17:36:36
Original commit files touched by this commit  0.04_6
Revision:327730
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
03 Feb 2013 23:33:55
Original commit files touched by this commit  0.04_6
Revision:311520
amdmi3 search for other commits by this committer
- Trim header
- OptionsNG
01 Jun 2012 05:26:28
Original commit files touched by this commit  0.04_6
dinoex search for other commits by this committer
- update png to 1.5.10
18 Feb 2012 10:18:33
Original commit files touched by this commit  0.04_5
mva search for other commits by this committer
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions

Tested by:      exp-run by pav
03 Jul 2011 14:25:36
Original commit files touched by this commit  0.04_4
ohauer search for other commits by this committer
-remove MD5
28 Mar 2010 06:47:48
Original commit files touched by this commit  0.04_4
dinoex search for other commits by this committer
- update to 1.4.1
Reviewed by:    exp8 run on pointyhat
Supported by:   miwi
05 Feb 2010 11:46:55
Original commit files touched by this commit  0.04_3
dinoex search for other commits by this committer
- update to jpeg-8
30 Jan 2010 09:43:31
Original commit files touched by this commit  0.04_2
mva search for other commits by this committer
- Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
  graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.

PR:             ports/142147 ports/142248 ports/142249
Approved by:    miwi (mentor implicit)
31 Jul 2009 13:57:52
Original commit files touched by this commit  0.04_1
dinoex search for other commits by this committer
- bump all port that indirectly depends on libjpeg and have not yet been bumped
or updated
Requested by:   edwin
28 Jul 2009 16:34:36
Original commit files touched by this commit  0.04
amdmi3 search for other commits by this committer
- Update URL of my distfile mirror in 87 ports

Approved by:    portmgr (erwin)
05 Jan 2009 16:14:51
Original commit files touched by this commit  0.04
amdmi3 search for other commits by this committer
- Update address of my distfile mirror
19 Jun 2008 17:28:24
Original commit files touched by this commit  0.04
amdmi3 search for other commits by this committer
Update my email address in 132 ports.

Approved by:    miwi (mentor)
16 May 2008 21:30:34
Original commit files touched by this commit  0.04
miwi search for other commits by this committer
brickshooter is a small puzzle game, where you'll have
to clear the central area from different colored bricks. Three or
more same colored bricks that touch will vanish. You can shoot
bricks into the playing field from the fringes.

WWW: http://bilious.homelinux.org/~paxed/brickshooter/

PR:             ports/123540
Submitted by:   Dmitry Marakasov <amdmi3 at amdmi3.ru>

Number of commits found: 17

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