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non port: head/games/chocolate-doom/files/patch-d__iwad.c
SVNWeb

Number of commits found: 2

Thu, 1 Oct 2015
[ 16:43 pawel ] Original commit   Revision:398369
398369 games/chocolate-doom/Makefile
398369 games/chocolate-doom/distinfo
398369 games/chocolate-doom/files/patch-d__iwad.c
398369 games/chocolate-doom/files/patch-src_d__iwad.c
398369 games/chocolate-doom/pkg-plist
Update to version 2.2.1

PR:		202970
Submitted by:	jakub_lach@mailplus.pl (maintainer)
Tue, 29 Jan 2013
[ 22:58 jgh ] Original commit   Revision:311190
311190 games/Makefile
311190 games/chocolate-doom
311190 games/chocolate-doom/Makefile
311190 games/chocolate-doom/distinfo
311190 games/chocolate-doom/files
311190 games/chocolate-doom/files/patch-d__iwad.c
311190 games/chocolate-doom/pkg-descr
311190 games/chocolate-doom/pkg-message
311190 games/chocolate-doom/pkg-plist
- add new port: games/chocolate-doom

Chocolate Doom is a port of ID Software's Doom, Doom II, and Final Doom to
modern operating systems that aims to be as compatible with the original DOS
executable as possible. This includes emulating all the different versions,
playing demos perfectly accurately, playing "vanilla-only" PWADS, and netcode
that works on newer operating systems while still behaving the same as
"vanilla" Doom.

WWW: http://chocolate-doom.org

PR:		161701
Submitted by:	jakub_lach@mailplus.pl

Number of commits found: 2

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