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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/chocolate-doom/pkg-descr
SVNWeb

Number of commits found: 2

Thu, 19 Dec 2013
[ 11:42 pawel ] Original commit 
336889 games/chocolate-doom/Makefile
336889 games/chocolate-doom/distinfo
336889 games/chocolate-doom/pkg-descr
336889 games/chocolate-doom/pkg-message
336889 games/chocolate-doom/pkg-plist
- Update to version 2.0.0
- Convert to staging

PR:		ports/184710
Submitted by:	maintainer
Tue, 29 Jan 2013
[ 22:58 jgh ] Original commit 
311190 games/Makefile
311190 games/chocolate-doom
311190 games/chocolate-doom/Makefile
311190 games/chocolate-doom/distinfo
311190 games/chocolate-doom/files
311190 games/chocolate-doom/files/patch-d__iwad.c
311190 games/chocolate-doom/pkg-descr
311190 games/chocolate-doom/pkg-message
311190 games/chocolate-doom/pkg-plist
- add new port: games/chocolate-doom

Chocolate Doom is a port of ID Software's Doom, Doom II, and Final Doom to
modern operating systems that aims to be as compatible with the original DOS
executable as possible. This includes emulating all the different versions,
playing demos perfectly accurately, playing "vanilla-only" PWADS, and netcode
that works on newer operating systems while still behaving the same as
"vanilla" Doom.

WWW: http://chocolate-doom.org

PR:		161701
Submitted by:	jakub_lach@mailplus.pl

Number of commits found: 2

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