non port: games/cleanq3/Makefile |
Number of commits found: 22 |
Sunday, 15 Sep 2019
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17:28 antoine
Deprecate a few ports
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Sunday, 4 Aug 2019
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11:43 antoine
Mark BROKEN: unfetchable
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Tuesday, 23 May 2017
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05:03 rezny
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
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Friday, 1 Apr 2016
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14:00 mat
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
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Wednesday, 25 Mar 2015
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23:00 marino
games category: Remove $PTHREAD_LIBS
approved by: PTHREAD blanket
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Tuesday, 13 Jan 2015
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17:49 amdmi3
- Add LICENSE
- Drop @dirrm* from plist
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Friday, 31 Oct 2014
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16:11 amdmi3
- Release ports maintained by games@
games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino
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Wednesday, 10 Sep 2014
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20:50 gerald
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
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Tuesday, 9 Sep 2014
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13:15 danfe
In preparation to next version update, cleanup things a bit first:
- Add missing option description to "clients and servers" multichoice
- Sort the knobs in a more logical order within the Makefile
- Use more specific "gl" in USE_GL instead of umbrella "yes"
- Unbreak the build against Clang and clean up Makefile while here
- Transfer maintainership to the games@ team
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Friday, 22 Aug 2014
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15:31 amdmi3
- Stagify
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Wednesday, 2 Jul 2014
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18:22 antoine
Resetting maintainership on ports that have not been staged and without any
pending PR
With hat: portmgr
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Monday, 10 Mar 2014
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14:49 bapt
Convert g* to USES=zip
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Friday, 20 Sep 2013
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17:36 bapt
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
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Saturday, 16 Mar 2013
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12:25 danfe
- Trim Makefile header per new style guidelines
- Convert to contemporary OPTIONS framework
- Replace defunct URLs with working mirror in MASTER_SITES and pkg-descr
- Cleanup Makefile, remove stray empty line in pkg-plist
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Friday, 11 Nov 2011
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02:34 linimon
Remove powerpc stanza: fails to compile.
Hat: portmgr
Feature safe: yes
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Thursday, 19 Nov 2009
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22:07 pav
- Mark MAKE_JOBS_UNSAFE
Reported by: pointyhat
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Friday, 25 Jul 2008
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14:34 pav
- Remove USE_GCC where it can be satisfied with base compiler on following
FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
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Wednesday, 7 Nov 2007
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00:36 pav
- Fix build by adding required Xorg component, now that USE_XORG handle
conditional values
Reported by: pointyhat
Approved by: portmgr (hat)
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Saturday, 19 May 2007
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20:32 flz
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
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Sunday, 23 Jul 2006
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18:56 alepulver
- Bump PORTREVISION.
- Use Makefile for building instead of scons, and remove Perl dependency.
- Use pkg-plist.
- Add OPTIONS. Allow to build without X11, threaded version, etc.
- Fix building on non-i386 and FreeBSD 4.X.
- Respect CFLAGS when optimizations are enabled.
- Add patch to fix 2 security vulnerabilities [1].
PR: ports/98295
Submitted by: alepulver (myself)
Approved by: maintainer (timeout)
Obtained from: q3icculus (http://icculus.org/quake3/) [1]
Security: CVE-2006-2082 [1]
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Saturday, 22 Apr 2006
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22:11 kris
BROKEN on !i386 and on 4.x: Does not compile
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Monday, 20 Mar 2006
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15:21 danfe
Add CleanQ3, yet another cleaned up copy of the original Quake III Arena
source code.
CleanQ3 is a Quake III Arena engine project intended to clean up the
original source code, and eliminate bugs. You won't find revolutionary
features, just a "better" Quake III.
WWW: http://tremor.quakedev.com/cleanq3.html
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Number of commits found: 22 |