non port: games/dangerdeep/distinfo |
Number of commits found: 6 |
Sunday, 3 Jul 2011
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14:25 ohauer
-remove MD5
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Friday, 17 Aug 2007
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23:17 acm
- Update to 0.3.0
- Remove 4.x support
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Wednesday, 1 Nov 2006
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04:16 acm
- Update to 0.2.0
- Remove USE_X_PREFIX
- Add games/dangerdeep-data dependency
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Tuesday, 9 May 2006
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10:04 itetcu
Update to 0.1.1
New Changes in dangerdeep:
- new SSE intrinsic code for x86/64 and x86/32
- new sky rendering
- MSVC compile fixes
- new font and some gui changes
- display per torpedo info
- sensor detection code once per second, not once per frame, improves
performance
- convoy fixes (position simulation)
- added mission editor
- added Kennebac class tanker
- fixed widget bugs
- more data per model (country etc.)
- fixed some models
- new panel (smaller), new message display (nicer)
- fixes for popups
- new popup: rangefinder card
- shader fixes
- new vessel preview
- added doxygen documentation
- improved model format (with relations)
- fixes for compatibility with newer drivers and OpenGL2.0
- improved water rendering (mirror distorsion effect)
- TDC improvements
- Parallax angle computation and display
- new faulthandler for debugging segfaults
- load/save format changed to xml based data
- better perlin noise generation
- new sounds and music
- new background images for menues
PR: ports/95767
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Approved by: lawrance (mentor)
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Sunday, 22 Jan 2006
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11:18 edwin
SHA256ify
Approved by: krion@
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Saturday, 29 Oct 2005
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14:17 jylefort
Add dangerdeep.
Danger from the deep (aka dangerdeep) is a Free / Open Source World War II
German submarine simulation. It is currently available for FreeBSD, Linux/i386
and Windows, but since it uses SDL/OpenGL it should be portable to other
operating systems or platforms.
WWW: http://dangerdeep.sourceforge.net/
PR: ports/88168
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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Number of commits found: 6 |