FreshPorts -- The Place For Ports Fri, 9 Jan 2009 10:17 AM GMT
non port: games/dangerdeep/distinfo
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Number of commits found: 5

Sat, 18 Aug 2007
[ 00:17 acm ] Original commit 
1.2 games/dangerdeep-data/Makefile
1.9 games/dangerdeep/Makefile
1.2 games/dangerdeep-data/distinfo
1.5 games/dangerdeep/distinfo
- Update to 0.3.0
- Remove 4.x support
Wed, 1 Nov 2006
[ 04:16 acm ] Original commit 
1.7 games/dangerdeep/Makefile
1.4 games/dangerdeep/distinfo
1.4 games/dangerdeep/files/patch-SConstruct
- Update to 0.2.0
- Remove USE_X_PREFIX
- Add games/dangerdeep-data dependency
Tue, 9 May 2006
[ 11:04 itetcu ] Original commit 
1.3 games/dangerdeep/Makefile
1.3 games/dangerdeep/distinfo
1.2 games/dangerdeep/files/patch-SConstruct
1.2 games/dangerdeep/files/patch-src_coastmap.cpp
Update to 0.1.1

New Changes in dangerdeep:
- new SSE intrinsic code for x86/64 and x86/32
- new sky rendering
- MSVC compile fixes
- new font and some gui changes
- display per torpedo info
- sensor detection code once per second, not once per frame, improves
performance
- convoy fixes (position simulation)
- added mission editor
- added Kennebac class tanker
- fixed widget bugs
- more data per model (country etc.)
- fixed some models
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Sun, 22 Jan 2006
[ 11:18 edwin ] Original commit 
1.4 games/0verkill/distinfo
1.3 games/3dc/distinfo
1.4 games/44bsd-hunt/distinfo
1.3 games/4stattack/distinfo
1.3 games/54321/distinfo
1.3 games/BillardGL/distinfo
1.3 games/abridge/distinfo
1.7 games/acm/distinfo
1.10 games/actx/distinfo
1.7 games/adom/distinfo

(Only the first 10 of 268 ports in this commit are shown above. View all ports for this commit)
SHA256ify

Approved by:    krion@
Sat, 29 Oct 2005
[ 15:17 jylefort ] Original commit 
1.861 games/Makefile
1.1 games/dangerdeep/Makefile
1.1 games/dangerdeep/distinfo
1.1 games/dangerdeep/files/patch-SConstruct
1.1 games/dangerdeep/files/patch-src_coastmap.cpp
1.1 games/dangerdeep/pkg-descr
Add dangerdeep.

Danger from the deep (aka dangerdeep) is a Free / Open Source World War II
German submarine simulation. It is currently available for FreeBSD, Linux/i386
and Windows, but since it uses SDL/OpenGL it should be portable to other
operating systems or platforms.

WWW: http://dangerdeep.sourceforge.net/

PR:             ports/88168
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>

Number of commits found: 5

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