non port: games/dangerdeep/files/patch-SConstruct |
Number of commits found: 8 |
Monday, 25 May 2020
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18:32 sunpoet
Fix build with scons 3.1.2
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Tuesday, 12 Aug 2014
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16:26 wg
games/dangerdeep: support stage
- Fix build on 10
PR: 192585
Submitted by: christian.mangin gmail com
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Monday, 25 Jan 2010
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22:53 acm
- Update WWW [1]
- Fix build on 9.x
PR: 142753
Submitted by: Hardy Schumacher <hardy.schumacher _at_ gmx.de> [1]
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Friday, 21 Dec 2007
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10:01 pav
- Fix build on FreeBSD 8.x
Submitted by: Wesley Shields <wxs@atarininja.org>
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Wednesday, 1 Nov 2006
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04:16 acm
- Update to 0.2.0
- Remove USE_X_PREFIX
- Add games/dangerdeep-data dependency
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Wednesday, 20 Sep 2006
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11:21 stas
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
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Tuesday, 9 May 2006
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10:04 itetcu
Update to 0.1.1
New Changes in dangerdeep:
- new SSE intrinsic code for x86/64 and x86/32
- new sky rendering
- MSVC compile fixes
- new font and some gui changes
- display per torpedo info
- sensor detection code once per second, not once per frame, improves
performance
- convoy fixes (position simulation)
- added mission editor
- added Kennebac class tanker
- fixed widget bugs
- more data per model (country etc.)
- fixed some models
- new panel (smaller), new message display (nicer)
- fixes for popups
- new popup: rangefinder card
- shader fixes
- new vessel preview
- added doxygen documentation
- improved model format (with relations)
- fixes for compatibility with newer drivers and OpenGL2.0
- improved water rendering (mirror distorsion effect)
- TDC improvements
- Parallax angle computation and display
- new faulthandler for debugging segfaults
- load/save format changed to xml based data
- better perlin noise generation
- new sounds and music
- new background images for menues
PR: ports/95767
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Approved by: lawrance (mentor)
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Saturday, 29 Oct 2005
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14:17 jylefort
Add dangerdeep.
Danger from the deep (aka dangerdeep) is a Free / Open Source World War II
German submarine simulation. It is currently available for FreeBSD, Linux/i386
and Windows, but since it uses SDL/OpenGL it should be portable to other
operating systems or platforms.
WWW: http://dangerdeep.sourceforge.net/
PR: ports/88168
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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Number of commits found: 8 |