non port: games/doom-data/Makefile.include |
Number of commits found: 10 |
Friday, 1 Apr 2016
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14:00 mat
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight
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Saturday, 24 Jan 2015
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15:07 antoine
Switch some dependencies from a directory name or a file generated by
pkg-install
to a package name, as the former can't be attributed to a package
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Friday, 6 Jun 2014
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15:26 ak
- Use /usr/bin/unzip for zip files extraction (part 2)
Remove most of USES=zip:infozip
PR: ports/188419
Approved by: portmgr (bapt)
Exp-run: antoine
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Sunday, 12 May 2013
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08:39 danfe
Toughen the check and unbreak INDEX.
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08:06 danfe
If port is setting PKGNAMEPREFIX=${FOOPKGNAMEPREFIX}, but .include's this
file before <bsd.port.options.mk>, options handling gets broken because
options will be loaded from OPTIONSFILE which is based on UNIQUENAME and
thus PKGNAMEPREFIX, which is empty at that point. Prevent this: ensure
that FOOPKGNAMEPREFIX is defined in advance for ports that use it to set
their PKGNAMEPREFIX and having OPTIONS.
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06:35 danfe
- Slightly improve usage description (comment) in quake2-data/Makefile.include
- Synchronize other games' -data/Makefile.include files (consistently use
LOCALBASE, drop obvious comments, adjust formatting, etc.)
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Thursday, 22 Nov 2012
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14:58 danfe
- Fix Makefile header, improve COMMENT and port description
- Miscellaneous style fixes in Makefile.include
Approved by: maintainer (implicit)
Feature safe: yes
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Monday, 24 Apr 2006
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21:03 alepulver
- Remove unneeded PKGMESSAGE variable (SUB_FILES sets it).
- Fix OPTIONS handling.
- Remove '@' from installation command.
- Remove USE_REINPLACE.
- Bump PORTREVISION.
Approved by: garga (mentor)
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Friday, 9 Dec 2005
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11:19 garga
- Changed doom-data/Makefile.include to be more similar to bsd.*.mk files,
also it doesn't override port's variables.
- Change dependant ports
PR: ports/90123
Submitted by: maintainer
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Thursday, 17 Nov 2005
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11:28 barner
Add doom-data 1.0.
Doom data files (the shareware versions of Doom, Doom II, Hexen,
Heretic and Strife).
This port is the basis of a new framework that allows DooM
ports to share their data files.
The cannoical location of those WAD files is ${LOCALBASE}/share/doom
(the directory is owned by this port).
In order to create your own port for a DooM WAD port, please see
games/doom-hr for an example.
PR: 86439
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
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Number of commits found: 10 |