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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/flare/pkg-plist
SVNWeb

Number of commits found: 7

Tue, 22 Oct 2013
[ 13:53 amdmi3 ] Original commit 
331269 games/0ad/Makefile
331269 games/0ad/pkg-plist
331269 games/afternoonstalker/pkg-plist
331269 games/amoebax/pkg-plist
331269 games/anki/Makefile
331269 games/anki/pkg-plist
331269 games/arx-libertatis/pkg-plist
331269 games/asteroid/pkg-plist
331269 games/atomix/pkg-plist
331269 games/avoision/Makefile

(Only the first 10 of 161 ports in this commit are shown above. View all ports for this commit)
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)

Approved by:	portmgr (bdrewery)
Tue, 1 Oct 2013
[ 05:46 amdmi3 ] Original commit 
328915 games/flare/Makefile
328915 games/flare/pkg-plist
- Support staging
Tue, 16 Apr 2013
[ 17:47 amdmi3 ] Original commit 
315870 games/flare/Makefile
315870 games/flare/distinfo
315870 games/flare/pkg-descr
315870 games/flare/pkg-plist
- Update to 0.18
- Bump PORTEPOCH as versioning scheme had changed
- Switch to optionsNG, trim Makefile header

Feature safe:	yes
Mon, 1 Oct 2012
[ 23:03 amdmi3 ] Original commit 
305145 games/flare/Makefile
305145 games/flare/distinfo
305145 games/flare/pkg-descr
305145 games/flare/pkg-plist
- Update to 017_1
Tue, 10 Jul 2012
[ 22:33 amdmi3 ] Original commit 
1.5 games/flare/Makefile
1.2 games/flare/distinfo
1.3 games/flare/pkg-plist
- Update to 016
Thu, 7 Jun 2012
[ 01:51 amdmi3 ] Original commit 
1.10 games/blackshadeselite/Makefile
1.2 games/blackshadeselite/pkg-plist
1.4 games/flare/Makefile
1.2 games/flare/pkg-plist
1.19 games/flobopuyo/Makefile
1.2 games/flobopuyo/pkg-plist
- Do not install Apple Double garbage. This also fixes installation on 10.x
Fri, 27 Jan 2012
[ 22:27 amdmi3 ] Original commit 
1.1402 games/Makefile
1.1 games/flare/Makefile
1.1 games/flare/distinfo
1.1 games/flare/pkg-descr
1.1 games/flare/pkg-plist
Flare (Free Libre Action Roleplaying Engine) is a simple game engine
built to handle a very specific kind of game: single-player 2D
action RPGs. Flare is not a reimplementation of an existing game
or engine. It is a tribute to and exploration of the action RPG
genre.

Rather than building a very abstract, robust game engine, the goal
of this project is to build several real games and harvest an engine
from the common, reusable code. The first game, in progress, is a
fantasy dungeon crawl.

WWW:    http://clintbellanger.net/rpg/
WWW:    https://github.com/clintbellanger/flare

Number of commits found: 7

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