non port: games/gemrb/distinfo |
Number of commits found: 21 |
Tuesday, 20 Feb 2024
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20:56 Piotr Kubaj (pkubaj) Author: bsdcode
games/gemrb: fix crash and improve port
- use GCC (https://github.com/gemrb/gemrb/issues/1786)
- add optional OpenGL and SDL2_mixer support
- add disabled pixelscaling to screensize option
- change GemRB.cfg into a proper conffile
(remove from pkg-plist and annotate GemRB.cfg.sample with @sample)
- fix and modernize pkg-message
- use distfiles form GitHub instead of SourceForge
- make PNG, OGG, TTF and OpenAL support optional
- make optional demo assets also optional in the port
- use compiler:c++11-lang
- remove gnome and localbase uses
- remove DOC_DIR and MAN_DIR from CMAKE_ARGS
- set CMake options explicitly
- use CMake options helpers for boolean options
- organize options into AUDIO, RESOURCE and VIDEO groups
git rm games/gemrb/files/patch-gemrb_plugins_TTFImporter_CMakeLists.txt
git add games/gemrb/files/extra-patch-gemrb_plugins_TTFImporter_CMakeLists.txt
cfbb908 |
Friday, 19 Jan 2024
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06:55 Piotr Kubaj (pkubaj)
games/gemrb: update to 0.9.2
New features:
- PVR(Z), BAM2, MOS2 and TIS2 support
- support for higher AI speeds ("FPS") and VSync
- support for EE-style saves, TLK locations and many more tables
- PST's floating text and personalized pc comments
- optional smooth fog of war on SDL >= 2.0.18
- 3e-style sneak attack and crippling strike from HoW/iwdee
- Anbernic device support
Improved features:
- PST effect durations
- performance, pathfinding, formations
- combat, opcodes, EE compat, hp handling, demo
- bugfixes
10814bc |
Tuesday, 30 Aug 2022
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23:02 Piotr Kubaj (pkubaj)
games/gemrb: update to 0.9.1
8172958 |
Tuesday, 21 Sep 2021
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09:41 Piotr Kubaj (pkubaj)
games/gemrb: revive port
Update to 0.9.0, which brings Python 3 support and take maintainership.
3d4e329 |
Tuesday, 17 Dec 2019
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09:49 tobik
games/gemrb: Update to 0.8.6
Changes: https://www.gibberlings3.net/forums/topic/30811-gemrb-086-released-revenge-of-the-squirrels-edition/
PR: 242396
Submitted by: tobik
Approved by: lifanov (maintainer timeout, 14 days)
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Thursday, 30 Nov 2017
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14:07 lifanov
update games/gemrb to 0.8.5
The port is cleaned up to remove a lot of heavy dependencies.
New features
SDL2 resolution-independent window scaling, environmental audio, IRIX
compatibility
regeneration during sleep, time dilation
iwd2 ability stacking, iwd ZZ* weapon bonuses
portrait.2da handling, avatar shadows, dialogF.tlk handling
Improved features
infravision
better compatibility with bgt, 10pp, ia, kelsey, dr
sdl2 input, mouse scrolling, opengl driver
iwd2 cg&lu, item (un)usability, avatar sizes, permanent clabs
ambients, verbal constants, random walk, walk sounds
bugfixes
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Wednesday, 13 Jul 2016
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11:40 amdmi3
- Update 0.8.4 (see http://gibberlings3.net/forums/index.php?showtopic=27878 for
changes)
- Switch to USES=localbase
- Indent CMAKE_ARGS
- Add missing LIB_DEPENDS
- Add missing INSTALLS_ICONS
- Pass maintainership to submitter
PR: 210889
Submitted by: lifanov@mail.lifanov.com
Approved by: beyert@cs.ucr.edu (maintainer)
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Thursday, 29 Oct 2015
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13:47 mat
Update to 0.8.3
PR: 202774
Submitted by: Nikolai Lifanov
Approved by: maintainer
Sponsored by: Absolight
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Saturday, 23 Nov 2013
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13:16 ak
- Support STAGEDIR
- Convert to new LIB_DEPENDS syntax
- Update to 0.8.0.1 [1]
PR: ports/184077 (based on) [1]
Submitted by: Timothy Beyer <beyert@cs.ucr.edu> (maintainer) [1]
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Saturday, 11 May 2013
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12:03 ak
- Update to 0.8.0
PR: ports/178217
Submitted by: Jakub Lach <jakub_lach@mailplus.pl>
Approved by: Timothy Beyer <beyert@cs.ucr.edu> (maintainer)
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Friday, 18 Jan 2013
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05:45 ak
- Update to 0.7.2 [1]
- Convert Makefile headers to new style [1]
- Convert to new options framework
- Remove broken NO_INSTALL_MANPAGES
PR: ports/174913 (based on) [1]
Submitted by: Jakub Lach <jakub_lach@mailplus.pl>
Approved by: Timothy Beyer <beyert@cs.ucr.edu> (maintainer)
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Wednesday, 18 Jul 2012
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23:50 ak
- Fix distinfo
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Monday, 19 Mar 2012
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20:14 ak
- Update to 0.7.0
- add NO_INSTALL_MANPAGES
PR: 166230
Submitted by: Hakisho Nukama <nukama@gmail.com>
Approved by: maintainer, itetcu (mentor)
Feature safe: yes
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Friday, 25 Feb 2011
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03:19 miwi
- Move over to py25 or above
- While here get rid FreeBSD 6.X and md5 support
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Saturday, 18 Sep 2010
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09:59 pav
- Update to 0.6.2
PR: ports/150319
Submitted by: Timothy Beyer <beyert@cs.ucr.edu> (maintainer)
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Monday, 8 Feb 2010
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08:51 pav
- Update to 0.6.0
PR: ports/142161
Submitted by: Timothy Beyer <beyert@cs.ucr.edu> (maintainer)
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Monday, 13 Jul 2009
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23:24 miwi
- Update to 0.5.0
PR: 136401
Submitted by: Timothy Beyer <beyert@cs.ucr.edu> (maintainer)
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Wednesday, 17 Jun 2009
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21:33 dhn
- Update to 0.4.0
PR: ports/135399
Submitted by: Timothy Beyer <beyert@cs.ucr.edu> (maintainer)
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Tuesday, 31 Mar 2009
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22:31 miwi
- Update to 0.3.2
PR: 133252
Submitted by: Timothy Beyer <beyert@cs.ucr.edu> (maintainer)
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Sunday, 19 Oct 2008
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15:26 miwi
- Update to 0.3.1
PR: 128198
Submitted by: Timothy Beyer <beyert@cs.ucr.edu> (maintainer)
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Sunday, 22 Jun 2008
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21:48 gahr
- New port: gemrb
This Game Engine is a port of the original Infinity Engine (the one of
Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to Linux/Unix,
Mac OS X and Windows with some enhancements.
PR: 122980
Submitted by: Timothy Beyer <beyert@cs.ucr.edu>
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Number of commits found: 21 |