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Port details
gigalomania 0.27_1 games on this many watch lists=0 search for ports that depend on this port
Open source 2D real time strategy god game
Maintained by: pawel@FreeBSD.org search for ports maintained by this maintainer
Port Added: 20 Feb 2013 23:30:31
License: not specified in port


Gigalomania is a 2D real time strategy game that is a clone of Mega-Lo-Mania.
The gameplay consists of researching and developing new technology with
which to conquer your enemies, from rocks and sticks to nuclear weapons and
spaceships. You can advance through ten different ages, from the stone age
to the future. There are 28 different maps to play through.

WWW: http://homepage.ntlworld.com/mark.harman/comp_gigalomania.html
SVNWeb : Main Web Site : Distfiles Availability : PortsMon

NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.

Required To Build:
  1. devel/sdl20
Required Libraries:
  1. devel/sdl20
  2. graphics/sdl2_image
  3. audio/sdl2_mixer
There are no ports dependent upon this port

To install the port: cd /usr/ports/games/gigalomania/ && make install clean
To add the package: pkg install games/gigalomania


Configuration Options
===> The following configuration options are available for gigalomania-0.27_1:
     DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings

Master Sites:
  1. http://distcache.FreeBSD.org/ports-distfiles/
  2. https://launchpadlibrarian.net/180606846/

Number of commits found: 10

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
13 Oct 2014 22:08:28
Original commit files touched by this commit  0.27_1
Revision:370822
pawel search for other commits by this committer
Remove @dirrm's from my ports plists
10 Sep 2014 20:50:37
Original commit files touched by this commit  0.27_1
Revision:367888
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
06 Sep 2014 16:46:56
Original commit files touched by this commit  0.27
Revision:367453
pawel search for other commits by this committer
Update to version 0.27
10 Mar 2014 14:49:26
Refresh Original commit files touched by this commit
Revision:347760  Sanity Test Failure
bapt search for other commits by this committer
Convert g* to USES=zip
22 Oct 2013 13:53:34
Original commit files touched by this commit  0.26
Revision:331269
amdmi3 search for other commits by this committer
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)

Approved by:	portmgr (bdrewery)
27 Sep 2013 22:56:06
Original commit files touched by this commit  0.26
Revision:328532
pawel search for other commits by this committer
Add support for STAGEDIR
20 Sep 2013 17:36:36
Original commit files touched by this commit  0.26
Revision:327730
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
10 Jul 2013 19:41:31
Original commit files touched by this commit  0.26
Revision:322729
pawel search for other commits by this committer
Convert my ports to current standards

- Switch USE_GMAKE to USES=gmake
- Define supported options so users can see them in config dialogs
- Use OPTIONS_SUB for plist alteration
- Convert to options macros for better readability
- Use PORTDOCS where it makes sense
16 Apr 2013 18:03:03
Original commit files touched by this commit  0.26
Revision:315873
pawel search for other commits by this committer
Update to version 0.26

Feature safe:	yes
20 Feb 2013 23:30:16
Original commit files touched by this commit  0.25
Revision:312684
pawel search for other commits by this committer
Gigalomania is a 2D real time strategy game that is a clone of Mega-Lo-Mania.
The gameplay consists of researching and developing new technology with
which to conquer your enemies, from rocks and sticks to nuclear weapons and
spaceships. You can advance through ten different ages, from the stone age
to the future. There are 28 different maps to play through.

WWW: http://homepage.ntlworld.com/mark.harman/comp_gigalomania.html

Number of commits found: 10

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