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non port: head/games/gillo/pkg-plist
SVNWeb

Number of commits found: 3

Mon, 24 Nov 2014
[ 23:45 amdmi3 ] Original commit   Revision:373382
373382 games/gillo/Makefile
373382 games/gillo/files/patch-src__context.cpp
373382 games/gillo/files/patch-src__game.cpp
373382 games/gillo/files/patch-src__menu.cpp
373382 games/gillo/pkg-plist
- Clarify LICENSE
- Add LICENSE_FILE
- Fix UB caused by absent return statements which leads to crashes on 10.0+
- Drop @dirrm* from plist
Mon, 6 Mar 2006
[ 07:35 vd ] Original commit 
1.2 games/gillo/Makefile
1.2 games/gillo/pkg-plist
Fix install by installing the port manually

PR:             ports/92634
Submitted by:   Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
Approved by:    portmgr (kris)
Mon, 23 Jan 2006
[ 20:01 pav ] Original commit 
1.914 games/Makefile
1.1 games/gillo/Makefile
1.1 games/gillo/distinfo
1.1 games/gillo/files/patch-Jamfile
1.1 games/gillo/files/patch-Jamrules
1.1 games/gillo/files/patch-src_Jamfile
1.1 games/gillo/pkg-descr
1.1 games/gillo/pkg-plist
Two player game in a 3D ellipsoid playground. Players are cars with a
magnetic director, able to attract or reject a ball in order to throw
it through a goal placed in the center of the playing field. It sounds
easy... but remember that reality is fuzzy!

WWW:    http://sourceforge.net/projects/gillo

PR:             ports/92195
Submitted by:   Igor Pokrovsky <ip@doom.homeunix.org>

Number of commits found: 3

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