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non port: head/games/gtkradiant/files/patch-SConstruct
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Number of commits found: 5

Sat, 18 Apr 2015
[ 16:29 danfe ] Original commit 
384239 games/gtkradiant/Makefile
384239 games/gtkradiant/files/patch-SConstruct
384239 games/gtkradiant/files/patch-makeversion.py
384239 games/gtkradiant/files/patch-radiant_treemodel.cpp
384239 games/gtkradiant/files/patch-tools__quake3__q3map2__image.c
- Fix the build against modern libpng (do not try to access private data)
- Clang insists that reference cannot be bound to dereferenced null pointer
  in well-defined C++ code (that is correct) and evaluates comparisons like
  &foo == 0 to false, which breaks GtkRadiant; "fix" this with a dirty hack
  by casting those "bad" references to a local volatile int variable
- Remove no longer required and no-op -lpthread vs. -pthread patch hunk
- Report operating system and correct compiler version in the About dialog
- When fixing annoying "GtkSpinButton: setting an adjustment with non-zero
  page size is deprecated" warnings, replace find(1) with grep(1) to narrow
  down initial search results and, subsequently, sed(1) furiousness
- Omit port revision bump as the port was BROKEN for quite some time
Fri, 6 Sep 2013
[ 07:05 danfe ] Original commit 
326470 games/gtkradiant/Makefile
326470 games/gtkradiant/files/patch-SConstruct
- Unbreak linking with our new ld(1) by explicitly listing -lgobject-2.0 on
  the LINKFLAGS, otherwise we get this:

    /usr/bin/ld: invalid DSO for symbol `g_signal_connect_data' definition
    /usr/local/lib/libgobject-2.0.so.0: could not read symbols: Bad value
    c++: error: linker command failed with exit code 1 (...)
    scons: *** [build/release/radiant.cpu] Error 1

- Replace PTHREAD_LIBS variable with '-pthread' and tidy up some superfluous
  LOCALBASE-related assignments while here (leftovers from X11BASE era)
Sat, 19 Apr 2008
[ 17:56 miwi ] Original commit 
1.3 Mk/bsd.efl.mk
1.46 Mk/bsd.gnustep.mk
1.76 Mk/bsd.kde.mk
1.2 Mk/bsd.ocaml.mk
1.10 Mk/bsd.scons.mk
1.13 Mk/bsd.wx.mk
1.7 Mk/bsd.xorg.mk
1.64 accessibility/at-spi/Makefile
1.43 accessibility/dasher/Makefile
1.65 accessibility/gail/Makefile

(Only the first 10 of 2842 ports in this commit are shown above. View all ports for this commit)
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
Wed, 31 May 2006
[ 01:51 alepulver ] Original commit 
1.2 games/gtkradiant/Makefile
1.2 games/gtkradiant/files/patch-SConstruct
1.2 games/gtkradiant/pkg-plist
- Fix building on non-i386 architectures.
- Avoid hacking the SConstruct file, pass information through the environment.
Wed, 10 May 2006
[ 18:35 alepulver ] Original commit 
1.962 games/Makefile
1.1 games/gtkradiant/Makefile
1.1 games/gtkradiant/distinfo
1.1 games/gtkradiant/files/extra-patch-libs__bytestreamutils.h
1.1 games/gtkradiant/files/extra-patch-libs__math__vector.h
1.1 games/gtkradiant/files/gtkradiant.in
1.1 games/gtkradiant/files/patch-SConstruct
1.1 games/gtkradiant/files/patch-contrib__bobtoolz__misc.cpp
1.1 games/gtkradiant/files/patch-install.py
1.1 games/gtkradiant/files/patch-libs__l_net__l_net.c

(Only the first 10 of 22 ports in this commit are shown above. View all ports for this commit)
GtkRadiant is a level design program developed by id Software and Loki
Software. It is used to create maps for a number of computer games.

GtkRadiant originated as Q3Radiant, the Quake III Arena level design tool,
which was a Windows-only application. Two major things are different in
GtkRadiant: it is based on the GTK+ toolkit, so it also works in Linux and Mac
OS X, and it's also game engine-independent, with functionality for new games
added as game packs.

GtkRadiant is an Open Source application. Source code is publicly available
from id Software's Subversion repository and new additions to the code are
covered under open source licenses. The core Q3Radiant code, however, was
originally under id Software's proprietary license. The license for both the
editor and toolset (notably Q3Map2, the BSP compiler) was changed in February
2006, and publicly released under the GPL on February 17.

WWW: http://www.qeradiant.com/

PR:             ports/93668
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    garga (mentor)

Number of commits found: 5

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