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I am looking for an LTO tape library. Do you have one to spare?
Port details
impossible_mission_puzzle 1.0.1_3 games on this many watch lists=1 search for ports that depend on this port
This is a puzzle from the old C64 Impossible Mission game
Maintained by: games@FreeBSD.org search for ports maintained by this maintainer
Port Added: 19 May 2012 10:23:29
License: GPLv2


This is a puzzle from the old C64 Impossible Mission game.
The idea is to combine the 36 tiles in sets of 4, such that each set
of 4 makes a solid block. Clicking on the tiles on the left toggles
them. A tile can't be turned on if it overlaps with any existing on
tiles. The lone rectangle on the right is the combination of all
the on tiles. Clicking on that is an easy way to turn all tiles off.

When 4 tiles combine to make a solid block, they vanish. The goal is
to get rid of all the tiles. There is no score or timer. Just do it
for the intellectual exercise.

WWW: http://www.linuxmotors.com/puzzle
SVNWeb : Main Web Site : Distfiles Availability : PortsMon

NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.

Required To Build:
  1. devel/sdl12
Required Libraries:
  1. devel/sdl12
There are no ports dependent upon this port

To install the port: cd /usr/ports/games/impossible_mission_puzzle/ && make install clean
To add the package: pkg install games/impossible_mission_puzzle


Configuration Options
     No options to configure

Master Sites:
  1. http://distcache.FreeBSD.org/ports-distfiles/impossible_mission_puzzle/
  2. http://www.linuxmotors.com/puzzle/downloads/

Number of commits found: 10

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
10 Sep 2014 20:50:37
Original commit files touched by this commit  1.0.1_3
Revision:367888
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
02 May 2014 15:44:31
Original commit files touched by this commit  1.0.1_2
Revision:352818
nemysis search for other commits by this committer
Moving some games to @games

games/3dpong

- Remove FTP master site
- Transfer maintainership to games@ team
- Remove TODO.txt from DOCS

games/abe

- Transfer maintainership to games@ team
- Cosmetical changes

games/abuse_sdl
(Only the first 15 lines of the commit message are shown above View all of this commit message)
24 Dec 2013 16:48:19
Original commit files touched by this commit  1.0.1_2
Revision:337373
nemysis search for other commits by this committer
- Change Makefile header
- Change master sites
- Change Desktop entry file
- Support STAGEDIR

Approved by:	pawel / wg (mentors, implicit)
18 Dec 2013 10:20:49
Original commit files touched by this commit  1.0.1_2
Revision:336812
nemysis search for other commits by this committer
- Change maintainer email of my ports to @FreeBSD.org

Approved by:	pawel / wg (mentors, implicit)
20 Sep 2013 17:36:36
Original commit files touched by this commit  1.0.1_2
Revision:327730
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
14 Aug 2013 22:35:54
Refresh Original commit files touched by this commit
Revision:324744  Sanity Test Failure
ak search for other commits by this committer
- Remove MAKE_JOBS_SAFE variable

Approved by:	portmgr (bdrewery)
23 Jan 2013 15:00:19
Original commit files touched by this commit  1.0.1_2
Revision:310871
makc search for other commits by this committer
Bump PORTREVISION after DESKTOP_ENTRIES update
07 Nov 2012 22:54:57
Original commit files touched by this commit  1.0.1_1
Revision:307148
ak search for other commits by this committer
- Convert Makefile headers to new style
- Add DESKTOP_ENTRIES [1]
- Remove redundant comments [1]

PR:	ports/173429 [1]
Submitted by:	nemysis <nemysis@gmx.ch> (maintainer) [1]
Feature safe:	yes
25 Aug 2012 06:25:11
Original commit files touched by this commit  1.0.1
jgh search for other commits by this committer
- adopt optionsNG for DOCS

PR:	170727
Submitted by:	maintainer, nemysis@gmx.ch
19 May 2012 10:23:04
Original commit files touched by this commit  1.0.1
ak search for other commits by this committer
This is a puzzle from the old C64 Impossible Mission game.
The idea is to combine the 36 tiles in sets of 4, such that each set
of 4 makes a solid block. Clicking on the tiles on the left toggles
them. A tile can't be turned on if it overlaps with any existing on
tiles. The lone rectangle on the right is the combination of all
the on tiles. Clicking on that is an easy way to turn all tiles off.

When 4 tiles combine to make a solid block, they vanish. The goal is
to get rid of all the tiles. There is no score or timer. Just do it
for the intellectual exercise.

PR:     ports/167354
Submitted by:   nemysis <nemysis@gmx.ch>
Approved by:    eadler, itetcu (mentors, implicit)

Number of commits found: 10

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