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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/joequake/distinfo
SVNWeb

Number of commits found: 3

Sun, 3 Jul 2011
[ 14:25 ohauer ] Original commit 
1.5 games/0verkill/distinfo
1.4 games/3dc/distinfo
1.8 games/3dpong/distinfo
1.5 games/44bsd-hunt/distinfo
1.4 games/4stattack/distinfo
1.4 games/54321/distinfo
1.2 games/8kingdoms/distinfo
1.4 games/BillardGL/distinfo
1.4 games/CaribbeanStud/distinfo
1.5 games/KnightCap/distinfo

(Only the first 10 of 919 ports in this commit are shown above. View all ports for this commit)
-remove MD5
Wed, 10 May 2006
[ 16:50 alepulver ] Original commit 
1.2 games/joequake/Makefile
1.2 games/joequake/distinfo
- Change distinfo (distfile changed because of a bugfix).
- Use a new Linux binary package (for data).

Approved by:    garga (mentor)
Sun, 7 May 2006
[ 16:12 alepulver ] Original commit 
1.958 games/Makefile
1.1 games/joequake/Makefile
1.1 games/joequake/distinfo
1.1 games/joequake/files/patch-Makefile.linux
1.1 games/joequake/files/patch-cd_linux.c
1.1 games/joequake/files/patch-cl_slist.c
1.1 games/joequake/files/patch-common.c
1.1 games/joequake/files/patch-console.c
1.1 games/joequake/files/patch-gl_screen.c
1.1 games/joequake/files/patch-host.c

(Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
JoeQuake is an improved NQ engine with plenty of ZQuake and FuhQuake graphical
effects included. JoeQuake's main aim is to provide pleasant demo watching for
.dem files. JoeQuake also supports better graphical quality including 32bit
textures, colored lights, smoother animations, etc.

WWW: http://runecentral.com/joequake/

PR:             ports/91890
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    garga (mentor)

Number of commits found: 3

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