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non port: head/games/joequake/files/patch-Makefile.linux
SVNWeb

Number of commits found: 5

Sat, 19 Apr 2008
[ 17:56 miwi ] Original commit 
1.3 Mk/bsd.efl.mk
1.46 Mk/bsd.gnustep.mk
1.76 Mk/bsd.kde.mk
1.2 Mk/bsd.ocaml.mk
1.10 Mk/bsd.scons.mk
1.13 Mk/bsd.wx.mk
1.7 Mk/bsd.xorg.mk
1.64 accessibility/at-spi/Makefile
1.43 accessibility/dasher/Makefile
1.65 accessibility/gail/Makefile

(Only the first 10 of 2842 ports in this commit are shown above. View all ports for this commit)
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
Sat, 27 May 2006
[ 16:37 alepulver ] Original commit 
1.4 games/joequake/files/patch-Makefile.linux
- Fix typo in patch-Makefile.linux (USE_OPTIMIZE -> USE_OPTIMIZED_CFLAGS).

Approved by:    garga (mentor, implicitly)
[ 15:55 alepulver ] Original commit 
1.3 games/joequake/files/patch-Makefile.linux
- Fix building the X11 client on non i386 architectures.

Approved by:    garga (mentor, implicitly)
Sat, 20 May 2006
[ 13:29 alepulver ] Original commit 
1.3 games/joequake/Makefile
1.2 games/joequake/files/patch-Makefile.linux
1.2 games/joequake/files/patch-cd_linux.c
1.2 games/joequake/files/patch-cl_slist.c
1.2 games/joequake/files/patch-common.c
1.2 games/joequake/files/patch-console.c
1.2 games/joequake/files/patch-gl_screen.c
1.2 games/joequake/files/patch-host.c
1.2 games/joequake/files/patch-image.c
1.2 games/joequake/files/patch-keys.c

(Only the first 10 of 17 ports in this commit are shown above. View all ports for this commit)
- Fix building in non i386 architectures (change in Makefile.linux).
- Use Q1DIR directly, instead of assigning it to DATADIR.

Approved by:    garga (mentor, implicitly)
Sun, 7 May 2006
[ 16:12 alepulver ] Original commit 
1.958 games/Makefile
1.1 games/joequake/Makefile
1.1 games/joequake/distinfo
1.1 games/joequake/files/patch-Makefile.linux
1.1 games/joequake/files/patch-cd_linux.c
1.1 games/joequake/files/patch-cl_slist.c
1.1 games/joequake/files/patch-common.c
1.1 games/joequake/files/patch-console.c
1.1 games/joequake/files/patch-gl_screen.c
1.1 games/joequake/files/patch-host.c

(Only the first 10 of 21 ports in this commit are shown above. View all ports for this commit)
JoeQuake is an improved NQ engine with plenty of ZQuake and FuhQuake graphical
effects included. JoeQuake's main aim is to provide pleasant demo watching for
.dem files. JoeQuake also supports better graphical quality including 32bit
textures, colored lights, smoother animations, etc.

WWW: http://runecentral.com/joequake/

PR:             ports/91890
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    garga (mentor)

Number of commits found: 5

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