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I am looking for an LTO tape library. Do you have one to spare?
found NOTHING in cache
			SELECT count(DISTINCT CL.id) AS count
			  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
			 WHERE EP.pathname   = '/ports/head/games/legends/Makefile'
			   AND EP.element_id = CLE.element_ID
			   AND CL.id         = CLE.commit_log_id
PageNumber='1'
Offset='0'
		SELECT DISTINCT
			CL.commit_date - SystemTimeAdjust()                                                                 AS commit_date_raw,
			CL.id                                                                                               AS commit_log_id,
			CL.encoding_losses                                                                                  AS encoding_losses,
			CL.message_id                                                                                       AS message_id,
			CL.committer                                                                                        AS committer,
			CL.description                                                                                      AS commit_description,
			to_char(CL.commit_date - SystemTimeAdjust(), 'DD Mon YYYY')                                         AS commit_date,
			to_char(CL.commit_date - SystemTimeAdjust(), 'HH24:MI')                                             AS commit_time,
			element.name                                                                                                AS port,
			element_pathname(element.id)                                                                                AS pathname,
			element.status                                                                                              AS status,
			element_pathname.pathname                            as element_pathname,
			CL.message_subject,
			NULL AS port_id,
			0    AS needs_refresh,
			NULL AS forbidden,
			NULL AS broken,
			NULL AS deprecated,
			NULL AS ignore,
			commit_log_elements.element_id,
			NULL AS version,
			NULL AS epoch,
			NULL as date_added,
			NULL AS short_description,
			NULL AS category_id,
			NULL AS category,
			NULL AS watch,
			NULL AS vulnerable_current,
			NULL AS vulnerable_past,
			NULL AS restricted,
			NULL AS no_cdrom,
			NULL AS expiration_date,
			NULL AS is_interactive,
			NULL AS only_for_archs,
			NULL AS not_for_archs,
			NULL AS stf_message,
			commit_log_elements.revision_name as revision,
			R.name         AS repo_name,
			R.svn_hostname AS hostname,
			R.path_to_repo AS path_to_repo 
    FROM commit_log_elements, commit_log CL LEFT OUTER JOIN repo R on  CL.repo_id = R.id, element_pathname, element 
	  WHERE CL.id IN (SELECT tmp.ID FROM (SELECT DISTINCT CL.id, CL.commit_date
  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
 WHERE EP.pathname   = '/ports/head/games/legends/Makefile'
   AND EP.element_id = CLE.element_ID
   AND CL.id         = CLE.commit_log_id
ORDER BY CL.commit_date DESC 
LIMIT 100) AS tmp)
	    AND commit_log_elements.commit_log_id = CL.id
	    AND commit_log_elements.element_id    = element.id
        AND element_pathname.element_id       = element.id
   ORDER BY 1 desc,
			commit_log_id, element_pathname
That would give us 1388 rows
non port: head/games/legends/Makefile
SVNWeb

Number of commits found: 8

Sun, 21 Dec 2014
[ 18:00 amdmi3 ] Original commit 
375177 games/legends/Makefile
375177 games/legends/pkg-plist
- Drop @dirrm* from plist
Fri, 7 Mar 2014
[ 14:36 bapt ] Original commit 
347390 Mk/Uses/makeself.mk
347390 games/legends/Makefile
347390 games/linux-rtcw/Makefile
347390 games/worldofpadman/Makefile
Create a makeself uses to handle makeself archives
Fri, 20 Sep 2013
[ 17:36 bapt ] Original commit 
327730 games/0ad/Makefile
327730 games/0verkill/Makefile
327730 games/3dc/Makefile
327730 games/3dpong/Makefile
327730 games/4stattack/Makefile
327730 games/54321/Makefile
327730 games/BillardGL/Makefile
327730 games/CaribbeanStud/Makefile
327730 games/HeroesOfMightAndMagic/Makefile
327730 games/KnightCap/Makefile

(Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Mon, 11 Oct 2010
[ 05:41 alepulver ] Original commit 
1.5 emulators/advancemame/Makefile
1.9 emulators/advancemenu/Makefile
1.5 games/legends/Makefile
1.17 games/tuxpaint-config/Makefile
1.14 games/tuxpaint-fonts/Makefile
1.16 games/tuxpaint-stamps/Makefile
1.23 games/tuxpaint/Makefile
1.21 net/ssvnc/Makefile
- Drop maintainership.
Sun, 7 Jun 2009
[ 15:57 bsam ] Original commit 
1.4 games/legends/Makefile
1.22 games/linux-quake3-demo/Makefile
1.29 games/rtcw/Makefile
1.44 net/skype-devel/Makefile
Convert ports which use USE_GL=linux to USE_LINUX_APPS+=dri.
This is needed to switch a default linux base at 8-CURRENT
to linux_base-f10. No PORTREVISION bump is needed since
it's a mere infrastructure fix. Affected ports:
-----
games/legends
games/linux-quake3-demo
games/rtcw
net/skype-devel
-----

Note: no more ports are using USE_GL=linux, it may be removed
from Mk/bsd.ports.mk.

Approved by:    maintainer timeout (2 months, the needed changes were submitted
to emulation@ at 2009-04-09)
Fri, 6 Jun 2008
[ 13:31 edwin ] Original commit 
1.18 games/abridge/Makefile
1.26 games/adonthell/Makefile
1.3 games/anki/Makefile
1.9 games/aqbubble/Makefile
1.25 games/atlantikdesigner/Makefile
1.31 games/atomix/Makefile
1.13 games/balazar/Makefile
1.9 games/balazarbrothers/Makefile
1.4 games/belooted/Makefile
1.21 games/blackjack/Makefile

(Only the first 10 of 215 ports in this commit are shown above. View all ports for this commit)
Bump portrevision due to upgrade of devel/gettext.

The affected ports are the ones with gettext as a run-dependency
according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT
in Makefile (29 of them).

PR:             ports/124340
Submitted by:   edwin@
Approved by:    portmgr (pav)
Tue, 6 May 2008
[ 17:33 alepulver ] Original commit 
1.2 games/legends/Makefile
- USE_GL: yes -> linux.
- Bump PORTREVISION.
- Remove UNMAKESELF_CMD override (because it was previously undefined).
Mon, 17 Dec 2007
[ 18:34 alepulver ] Original commit 
1.1164 games/Makefile
1.1 games/legends/Makefile
1.1 games/legends/distinfo
1.1 games/legends/pkg-descr
1.1 games/legends/pkg-plist
Legends is a fast-paced first-person-perspective online multiplayer game
released as freeware (software license). The game is designed to take
advantage of the beautiful environments available from the Torque engine it is
based on, while still offering the breakneck pacing and variety of styles
available from such classics as Quake and Tribes.

Gameplay is not the strafe-strafe-jump-strafe-shoot-strafe-run-like-hell style
a lot of games espouse; the addition of a jetpack adds a third dimension of
mobility that makes skill, forethought, and restraint necessities to winning.

Team sizes are ideal between 10 and 15 on each side, and the network code
allows 56k upwards to play smoothly. Game type offerings range from the
classic Capture the Flag, Deathmatch and Duel to our own new types, e.g..
'War'.

Plenty of maps are provided by us, but the beauty of this game is its
customization possibilities. Mission creation has never been easier, with a
stable, full-featured editor integrated into the game engine itself. Skins,
models, and effects can all be modified by the end-user with commonly
available tools. The game has an Autodownload feature which means you never
have to leave the game to join new user created Client-Side and Server-Side
missions.

WWW:    http://legendsthegame.net/

Number of commits found: 8

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