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Number of commits found: 8
| Commit History - (may be incomplete: see SVNWeb link above for full details) |
| Date | By | Description |
29 Jul 2012 11:17:04
2.0
|
cs  |
Fix typos in COMMENT
Approved by: portmgr@ (implicit) |
21 Oct 2011 06:38:43
2.0
|
acm  |
- Fix MASTER_SITES
- Remove BROKEN |
12 Aug 2011 15:09:29
2.0
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pav  |
- Mark BROKEN: unfetchable
Reported by: pointyhat |
27 Jun 2011 19:59:01
2.0
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pav  |
- Fix fetch
Reported by: pointyhat |
21 May 2011 15:24:16
2.0
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acm  |
- Mark BROKEN on 7.x. Now it depends of multimedia/linux-f10-libtheora and it
doesn't run on 7.x
- Remove MD5 from distinfo file
PR: 156991
Submitted by: rene |
07 Jun 2009 15:23:55
2.0
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bsam  |
Convert ports which use RUN_DEPENDS+=.../graphics/linux_dri to
using USE_LINUX_APPS+=dri. This is needed to switch a default
linux base at 8-CURRENT to linux_base-f10. No PORTREVISION bump
is needed since it's mere infrastructure fix. Affected ports:
-----
emulators/linux-pete-mesagpu/Makefile
emulators/linux-pete-xgl2gpu/Makefile
games/atitd/Makefile
games/linux-coldwar-demo/Makefile
games/linux-darwinia-demo/Makefile
games/linux-defcon/Makefile
games/linux-doom3-demo/Makefile
games/linux-gorky17-demo/Makefile
games/linux-nerogame/Makefile
games/linux-nwnclient/Makefile (Only the first 15 lines of the commit message are shown above ) |
19 Mar 2009 17:28:51
2.0
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bsam  |
Welcome to the new linux ports infrastructure which allows using
both current (fc4) and future linux (f8) distributions at one
ports tree.
The patch contains full changes to ports/Mk files and all ports involved.
But only infrastructure is changed. The resulting packages are the same as
before. Hence no need to bump PORTREVISIONs.
The idea was taken from bsd.gnome.mk and others.
More than 130 ports are switched to follow a new linux infrastructure
introduced by changes to bsd.port.mk, bsd.linux-rpm.mk and a new
bsd.linux-apps.mk.
Thanks for all who was involved and helped me with this work.
And help from Alexander Leidinger was incredible.
Other changes are coming. Stay tuned!
PR: ports/132510
Submitted by: bsam (me)
Exp-run by: portmgr (pav) |
05 Oct 2007 20:19:00
2.0
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acm  |
- New port: games/linux-nerogame
Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer
game that lets you play with adapting intelligent agents hands-on. Evolve your
own robot army by tuning their artificial brains for challenging tasks,
then pit them against your friends' teams in online competitions!.
New features in NERO 2.0 include an interactive game mode called territory
capture, as well as a new user interface and more extensive training tools.
WWW: http://www.nerogame.org/ |
Number of commits found: 8
283e
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| Latest Vulnerabilities |
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5 vulnerabilities affecting 20 ports have been reported in the past 14 days
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* - modified, not new All vulnerabilities
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8e7
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