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non port: head/games/linux-skulltag/Makefile
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Number of commits found: 9

Fri, 20 Sep 2013
[ 17:36 bapt ] Original commit 
327730 games/0ad/Makefile
327730 games/0verkill/Makefile
327730 games/3dc/Makefile
327730 games/3dpong/Makefile
327730 games/4stattack/Makefile
327730 games/54321/Makefile
327730 games/BillardGL/Makefile
327730 games/CaribbeanStud/Makefile
327730 games/HeroesOfMightAndMagic/Makefile
327730 games/KnightCap/Makefile

(Only the first 10 of 1149 ports in this commit are shown above. View all ports for this commit)
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
Wed, 4 Apr 2012
[ 08:17 erwin ] Original commit 
1.8 games/linux-skulltag/Makefile
1.3 games/linux-skulltag/pkg-plist
Really fix plist

Submitted by:   pointyhat
Feature safe:   yes
Sat, 17 Apr 2010
[ 16:01 erwin ] Original commit 
1.7 games/linux-skulltag/Makefile
1.2 games/linux-skulltag/pkg-plist
Attempt to fix plist

Submitted by:   pointyhat
Approved by:    maintainer timeout
Thu, 25 Feb 2010
[ 15:56 bsam ] Original commit 
1.6 games/linux-skulltag/Makefile
Let's use USE_LINUX_APPS variable.

No objection:   edwin@ (maintainer)
Feature safe:   yes
Mon, 8 Feb 2010
[ 20:39 edwin ] Original commit 
1.5 games/linux-skulltag/Makefile
Also, fix the version of the libSDL to check for.
[ 20:37 edwin ] Original commit 
1.4 games/linux-skulltag/Makefile
Fix dependency: linux-f10-SDL12
Sun, 31 Jan 2010
[ 12:05 edwin ] Original commit 
1.3 games/linux-skulltag/Makefile
Ignore for FreeBSD < 8
[ 09:24 erwin ] Original commit 
1.2 games/linux-skulltag/Makefile
Attempt to fix the build by fixing the dependency on linux-dsl12

Approved by:    maintainer timeout
Sun, 10 Jan 2010
[ 12:02 edwin ] Original commit 
1.1319 games/Makefile
1.1 games/linux-skulltag/Makefile
1.1 games/linux-skulltag/distinfo
1.1 games/linux-skulltag/files/pkg-message.in
1.1 games/linux-skulltag/files/skulltag.sh.in
1.1 games/linux-skulltag/pkg-descr
1.1 games/linux-skulltag/pkg-plist
Skulltag is a port for the original Doom and Doom II by id Software.

Skulltag brings classic Doom into the 21st century, maintaining the
essence of what has made Doom great for so many years and, at the
same time, adding new features to modernize it, creating a fresh,
fun new experience.

Here's why you should kill your time with Skulltag, versus vanilla
Doom:

    * Excellent online play
        o Client/server architecture: play and switch between games with ease
        o Supports up to 32 players
        o Wide array of gameplay modes
            + Competitive: Team DM, Duel, CTF, Possession, LMS,
(Only the first 15 lines of the commit message are shown above View all of this commit message)

Number of commits found: 9

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