| Commit History - (may be incomplete: see CVSWeb link above for full details) |
| Date | By | Description |
02 Aug 2011 20:58:23
2206
|
ehaupt  |
Remove WWW entries from unmaintained ports that return 404 or where the domain
disappeared. |
03 Jul 2011 14:25:36
2206
|
ohauer  |
-remove MD5 |
27 Feb 2011 04:54:41
2206
|
tabthorpe  |
- Reassign ports to heap
Submitted by: alepulver |
07 Jun 2009 15:23:55
2206
|
bsam  |
Convert ports which use RUN_DEPENDS+=.../graphics/linux_dri to
using USE_LINUX_APPS+=dri. This is needed to switch a default
linux base at 8-CURRENT to linux_base-f10. No PORTREVISION bump
is needed since it's mere infrastructure fix. Affected ports:
-----
emulators/linux-pete-mesagpu/Makefile
emulators/linux-pete-xgl2gpu/Makefile
games/atitd/Makefile
games/linux-coldwar-demo/Makefile
games/linux-darwinia-demo/Makefile
games/linux-defcon/Makefile
games/linux-doom3-demo/Makefile
games/linux-gorky17-demo/Makefile
games/linux-nerogame/Makefile
games/linux-nwnclient/Makefile (Only the first 15 lines of the commit message are shown above ) |
19 Mar 2009 17:28:51
2206
|
bsam  |
Welcome to the new linux ports infrastructure which allows using
both current (fc4) and future linux (f8) distributions at one
ports tree.
The patch contains full changes to ports/Mk files and all ports involved.
But only infrastructure is changed. The resulting packages are the same as
before. Hence no need to bump PORTREVISIONs.
The idea was taken from bsd.gnome.mk and others.
More than 130 ports are switched to follow a new linux infrastructure
introduced by changes to bsd.port.mk, bsd.linux-rpm.mk and a new
bsd.linux-apps.mk.
Thanks for all who was involved and helped me with this work.
And help from Alexander Leidinger was incredible.
Other changes are coming. Stay tuned!
PR: ports/132510
Submitted by: bsam (me)
Exp-run by: portmgr (pav) |
19 Apr 2008 17:56:05
2206  |
miwi  |
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav) |
02 Feb 2007 17:06:25
2206
|
pav  |
- Remove support for xfree86-3
PR: ports/106666
Submitted by: vd
With hat: portmgr |
05 Nov 2006 20:45:15
2206
|
alepulver  |
- Remove ONLY_FOR_ARCHS (let USE_LINUX decide). |
23 Oct 2006 19:31:13
2206
|
alepulver  |
- Change wrong "IA32_BINARY_PORT=yes" to "ONLY_FOR_ARCHS=amd64 i386" (the
first one is only for native binaries).
Reported by: gabor
Approved by: portmgr (erwin) |
09 Apr 2006 13:08:16
2206
|
alepulver  |
Change the maintainership address to the @FreeBSD.org one.
Approved by: garga (mentor) |
25 Nov 2005 21:47:35
2206
|
pav  |
- Add SHA256
Requested by: maintainer |
04 Sep 2005 15:45:01
2206
|
jylefort  |
Add a missing runtime dependency on libGL.
Reported by: kris
Approved by: maintainer |
03 Sep 2005 20:46:51
2206
|
jylefort  |
Add linux-ut2003-demo.
Unreal Tournament 2003 is a first-person shooter computer game designed mainly
for multiplayer gaming although the game had a built in single-player mode
that mimics multiplayer gaming by featuring AI-bots. The game is part of the
Unreal franchise's series of games and is a the sequel to 1999's Unreal
Tournament. Unreal II: The Awakening was released as a sister product to the
game, however, was developed for single-player only. Later, Unreal II would
receive an add-on that would enable a multiplayer mode. UT 2003 was followed
by Unreal Tournament 2004 released in March of 2004.
WWW: http://www.unrealtournament.com/ut2003/
PR: ports/85549
Submitted by: Alejandro Pulver <alejandro@varnet.biz> |