| Commit History - (may be incomplete: see SVNWeb link above for full details) |
| Date | By | Description |
17 Mar 2013 14:04:12
5.6.4_3
|
danfe  |
In categories starting with [efg], remove empty lines from pkg-plist (except
for `graphics/kipi-plugins'). |
14 Mar 2013 11:20:54
5.6.4_3
|
miwi  |
- Convert to Optionsng
- While here trim header |
17 Sep 2012 09:28:52
5.6.4_3
|
rm  |
- update to 4.4.2
- fix COMMENT
- pass maintainership to submitter
- chase update in games/liquidwar
while here:
- trim Makefile header
- remove unneeded inclusion of bsd.port.pre|post.mk
- whitespace fix in pkg-descr
PR: 171366
Submitted by: nemysis <nemysis at gmx dot ch> |
01 Jun 2012 05:26:28
5.6.4_2
|
dinoex  |
- update png to 1.5.10 |
03 Jul 2011 14:25:36
5.6.4_1
|
ohauer  |
-remove MD5 |
20 Jan 2011 08:45:42
5.6.4_1
|
pav  |
- Chase allegro-devel shlib change
Pointed out by: Stas Timokhin <devel@stasyan.com>
Feature safe: yes |
11 Dec 2007 20:15:11
5.6.4
|
edwin  |
Update to 5.6.4
PR: ports/117859
Submitted by: Edwin Groothuis <edwin@mavetju.org> |
13 Sep 2007 08:59:49
5.6.3_3
|
edwin  |
Add option to disable Assembly for the algorythm.
Submitted by: James Cook <james.cook@utoronto.ca> |
19 May 2007 20:32:57
5.6.3_2
|
flz  |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
10 Mar 2007 22:10:03
5.6.3_1
|
edwin  |
A class between bsd.python.mk and this ports Makefile occured:
bsd.python.mk sets PYTHON=/somepath/someprogram, while this ports
MaKefile expects yes or no there.
This patch changes the ports configure to not test for an "user"-set
PYTHON variable.
Submitted by: YAPHR |
21 Jan 2006 22:00:03
5.6.3
|
edwin  |
Implement @dirrmtry for my ports. |
12 Dec 2005 10:26:59
5.6.3
|
edwin  |
Upgrade to 5.6.3 |
13 Nov 2005 15:17:00
5.6.2_4
|
pav  |
- Chase allegro update |
08 Nov 2005 21:45:49
5.6.2_3
|
edwin  |
Add SHA256 checksums to the distinfo files. |
13 Oct 2005 22:43:56
5.6.2_3
|
edwin  |
share/pixmap -> share/pixmaps in pkg-plist
Noticed by: YAPHR! |
12 Oct 2005 05:49:19
5.6.2_2
|
edwin  |
Fix final left over directories.
Thanks to olli@#bsdports for his help. |
11 Oct 2005 22:37:20
5.6.2_1
|
edwin  |
disable generation of Postscript and PDF documents |
11 Oct 2005 22:23:13
5.6.2
|
oliver  |
fix compile on amd64
Approved by: maintainer |
09 Oct 2005 07:01:04
5.6.2
|
edwin  |
Add least lets add allegro as a dependency... |
09 Oct 2005 06:58:02
5.6.2
|
edwin  |
New port: games/liquidwar
Liquid War is a unique multiplayer wargame. Its rules are truely
original and have been invented by Thomas Colcombet. You control
an army of liquid and have to try and eat your opponents. A single
player mode is available, but the game is definitely designed to
be multiplayer, and has network support.
When playing Liquid War, one has to eat one's opponent. There can
be from 2 to 6 players. There are no weapons, the only thing you
have to do is to move a cursor in a 2-D battlefield. This cursor
is followed by your army, which is composed by a great many little
fighters. Fighters are represented by small colored squares. All
the fighters who have the same color belong to the same team. One
very often controls several thousands fighters at the same time.
And when fighters from different teams meet, they eat each other,
it is as simple as that.
WWW: http://www.ufoot.org/liquidwar/
^^^ specially for adamw@ :-) |