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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/liquidwar/pkg-descr
SVNWeb

Number of commits found: 2

Thu, 13 Sep 2007
[ 08:59 edwin ] Original commit 
1.11 games/liquidwar/Makefile
1.2 games/liquidwar/pkg-descr
Add option to disable Assembly for the algorythm.

Submitted by:   James Cook <james.cook@utoronto.ca>
Sun, 9 Oct 2005
[ 06:58 edwin ] Original commit 
1.838 games/Makefile
1.1 games/liquidwar/Makefile
1.1 games/liquidwar/distinfo
1.1 games/liquidwar/files/patch-Makefile.in
1.1 games/liquidwar/pkg-descr
1.1 games/liquidwar/pkg-plist
New port: games/liquidwar

    Liquid War is a unique multiplayer wargame. Its rules are truely
    original and have been invented by Thomas Colcombet. You control
    an army of liquid and have to try and eat your opponents. A single
    player mode is available, but the game is definitely designed to
    be multiplayer, and has network support.

    When playing Liquid War, one has to eat one's opponent. There can
    be from 2 to 6 players. There are no weapons, the only thing you
    have to do is to move a cursor in a 2-D battlefield. This cursor
    is followed by your army, which is composed by a great many little
    fighters. Fighters are represented by small colored squares. All
    the fighters who have the same color belong to the same team. One
    very often controls several thousands fighters at the same time.
    And when fighters from different teams meet, they eat each other,
    it is as simple as that.

    WWW: http://www.ufoot.org/liquidwar/
    ^^^ specially for adamw@ :-)

Number of commits found: 2

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