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Port details
lugaru 269_3 games on this many watch lists=1 search for ports that depend on this port
3D arcade with unique fighting system and anthropomorphic characters
Maintained by: nemysis@FreeBSD.org search for ports maintained by this maintainer
Port Added: 03 Oct 2013 21:59:08
License: GPLv2


3D arcade with unique fighting system and anthropomorphic characters.

Lugaru's primary feature is its unique combat system. Instead of relying
on confusing button combinations to perform moves, Lugaru's moves are all
logical and context sensitive. For example, if an opponent aims a roundhouse
kick at Turner's head, you can crouch and then stand up under the attack to
grab your assailant's leg and kick him away. If you try and punch an opponent
and he tries to throw you over his shoulder, you can crouch to roll painlessly
out of the throw. This new combat system makes fights look and feel much more
intense and believable than in any other game. You can see it in action with
the gameplay movies above.

WWW: https://code.google.com/p/lugaru/
SVNWeb : Main Web Site : Distfiles Availability : PortsMon

NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.

Required To Build:
  1. devel/sdl12
  2. devel/cmake
  3. devel/pkgconf
  4. lang/gcc
  5. devel/binutils
  6. x11/glproto
  7. x11/dri2proto
  8. x11/libSM
Required To Run:
  1. lang/gcc
  2. x11/libSM
Required Libraries:
  1. graphics/png
  2. graphics/jpeg
  3. audio/libvorbis
  4. audio/libogg
  5. devel/sdl12
  6. audio/openal-soft
  7. graphics/libGLU
There are no ports dependent upon this port

To install the port: cd /usr/ports/games/lugaru/ && make install clean
To add the package: pkg install games/lugaru


Configuration Options
===> The following configuration options are available for lugaru-269_3:
     DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings

Master Sites:
  1. http://distcache.FreeBSD.org/ports-distfiles/
  2. http://lugaru.googlecode.com/files/

Number of commits found: 7

Commit History - (may be incomplete: see SVNWeb link above for full details)
DateByDescription
10 Sep 2014 20:50:37
Original commit files touched by this commit  269_3
Revision:367888
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
30 Apr 2014 19:27:25
Original commit files touched by this commit  269_2
Revision:352696
nemysis search for other commits by this committer
- Use tar:bzip2 instead of USE_BZIP2=yes
- Change Desktop entry file
- Strip executable
10 Mar 2014 20:55:22
Original commit files touched by this commit  269_2
Revision:347809
gerald search for other commits by this committer
Update the default version of GCC used in the Ports Collection from
GCC 4.6.4 to GCC 4.7.3.  This entails updating the lang/gcc port as
well as changing the default in Mk/bsd.default-versions.mk.

Part II, Bump PORTREVISIONs.

PR:		182136
Supported by:	Christoph Moench-Tegeder <cmt@burggraben.net> (fixing many ports)
Tested by:	bdrewery (two -exp runs)
25 Dec 2013 23:29:34
Original commit files touched by this commit  269_1
Revision:337464
antoine search for other commits by this committer
Convert the tree to USES=openal

Approved by:	portmgr (bapt)
07 Dec 2013 18:07:04
Original commit files touched by this commit  269_1
Revision:335838
nemysis search for other commits by this committer
- Fix build with gcc47, add patch

PR:		ports/184570
Submitted by:	Christoph Moench-Tegeder <cmt@burggraben.net>
Approved by:	pawel / wg (mentors, implicit)
26 Oct 2013 00:52:36
Original commit files touched by this commit  269_1
Revision:331644
gerald search for other commits by this committer
Update to libmpc version 1.0.1 which brings the following fixes:

 - Switched to automake 1.11.6, see CVE-2012-3386.
 - #14669: Fixed extraction of CC from gmp.h.
 - Fixed case of intermediate zero real or imaginary part in mpc_fma,
   found by hydra with GMP_CHECK_RANDOMIZE=1346362345.

This is on top of the following changes from version 1.0

 - Licence change towards LGPLv3+ for the code and GFDLv1.3+ (with no
   invariant sections) for the documentation.
 - 100% of all lines are covered by tests
 - Renamed functions
   . mpc_mul_2exp to mpc_mul_2ui
   . mpc_div_2exp to mpc_div_2ui
(Only the first 15 lines of the commit message are shown above View all of this commit message)
03 Oct 2013 21:58:57
Original commit files touched by this commit  269
Revision:329241
nemysis search for other commits by this committer
3D arcade with unique fighting system and anthropomorphic characters.

Lugaru's primary feature is its unique combat system. Instead of relying
on confusing button combinations to perform moves, Lugaru's moves are all
logical and context sensitive. For example, if an opponent aims a roundhouse
kick at Turner's head, you can crouch and then stand up under the attack to
grab your assailant's leg and kick him away. If you try and punch an opponent
and he tries to throw you over his shoulder, you can crouch to roll painlessly
out of the throw. This new combat system makes fights look and feel much more
intense and believable than in any other game. You can see it in action with
the gameplay movies above.

WWW: https://code.google.com/p/lugaru/

Approved by:	wg/pawel (mentors)

Number of commits found: 7

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