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I am looking for an LTO tape library. Do you have one to spare?
found something from the cache
non port: head/games/lugaru/Makefile
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Number of commits found: 9

Thu, 25 Dec 2014
[ 20:54 bapt ] Original commit 
375598 astro/astrometry/Makefile
375598 astro/celestia/Makefile
375598 astro/sunclock/Makefile
375598 astro/viking/Makefile
375598 astro/xephem/Makefile
375598 astro/xplanet/Makefile
375598 astro/xtide/Makefile
375598 audio/csound/Makefile
375598 audio/csound6/Makefile
375598 audio/dvda-author/Makefile

(Only the first 10 of 446 ports in this commit are shown above. View all ports for this commit)
Bump portrevision after png update
[ 19:04 antoine ] Original commit 
375594 Mk/bsd.gecko.mk
375594 astro/astrometry/Makefile
375594 astro/celestia/Makefile
375594 astro/sunclock/Makefile
375594 astro/viking/Makefile
375594 astro/xephem/Makefile
375594 astro/xplanet/Makefile
375594 audio/csound6/Makefile
375594 audio/dvda-author/Makefile
375594 audio/enscribe/Makefile

(Only the first 10 of 332 ports in this commit are shown above. View all ports for this commit)
Change libpng15.so to libpng.so in LIB_DEPENDS to prepare the upgrade
Mon, 8 Dec 2014
[ 16:48 tijl ] Original commit 
374303 Mk/Uses/libtool.mk
374303 Mk/Uses/openal.mk
374303 Mk/bsd.gnome.mk
374303 accessibility/at-spi/Makefile
374303 accessibility/at-spi/pkg-plist
374303 accessibility/dasher/Makefile
374303 accessibility/gnome-mag/Makefile
374303 accessibility/gnopernicus/Makefile
374303 accessibility/gok/Makefile
374303 accessibility/java-access-bridge/Makefile

(Only the first 10 of 920 ports in this commit are shown above. View all ports for this commit)
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Wed, 10 Sep 2014
[ 20:50 gerald ] Original commit 
367888 accessibility/accerciser/Makefile
367888 accessibility/jovie/Makefile
367888 accessibility/kaccessible/Makefile
367888 accessibility/kdeaccessibility4/Makefile
367888 accessibility/kmag/Makefile
367888 accessibility/kmousetool/Makefile
367888 accessibility/kmouth/Makefile
367888 accessibility/orca/Makefile
367888 arabic/kde4-l10n/Makefile
367888 arabic/libreoffice/Makefile

(Only the first 10 of 3171 ports in this commit are shown above. View all ports for this commit)
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
Wed, 30 Apr 2014
[ 19:27 nemysis ] Original commit 
352696 games/lugaru/Makefile
- Use tar:bzip2 instead of USE_BZIP2=yes
- Change Desktop entry file
- Strip executable
Mon, 10 Mar 2014
[ 20:55 gerald ] Original commit 
347809 archivers/hs-tar/Makefile
347809 archivers/hs-zip-archive/Makefile
347809 archivers/hs-zlib-bindings/Makefile
347809 archivers/hs-zlib-conduit/Makefile
347809 archivers/hs-zlib-enum/Makefile
347809 archivers/hs-zlib/Makefile
347809 astro/R-cran-maptools/Makefile
347809 astro/astrometry/Makefile
347809 astro/nightfall/Makefile
347809 astro/py-RO/Makefile

(Only the first 10 of 1081 ports in this commit are shown above. View all ports for this commit)
Update the default version of GCC used in the Ports Collection from
GCC 4.6.4 to GCC 4.7.3.  This entails updating the lang/gcc port as
well as changing the default in Mk/bsd.default-versions.mk.

Part II, Bump PORTREVISIONs.

PR:		182136
Supported by:	Christoph Moench-Tegeder <cmt@burggraben.net> (fixing many ports)
Tested by:	bdrewery (two -exp runs)
Wed, 25 Dec 2013
[ 23:29 antoine ] Original commit 
337464 audio/alure/Makefile
337464 audio/fpc-openal/Makefile
337464 audio/freealut/Makefile
337464 audio/hs-ALUT/Makefile
337464 audio/hs-OpenAL/Makefile
337464 audio/py-al/Makefile
337464 audio/py-openal/Makefile
337464 deskutils/xneur/Makefile
337464 devel/allegro-devel/Makefile
337464 devel/love/Makefile

(Only the first 10 of 78 ports in this commit are shown above. View all ports for this commit)
Convert the tree to USES=openal

Approved by:	portmgr (bapt)
Sat, 26 Oct 2013
[ 00:52 gerald ] Original commit 
331644 archivers/hs-tar/Makefile
331644 archivers/hs-zip-archive/Makefile
331644 archivers/hs-zlib-bindings/Makefile
331644 archivers/hs-zlib-conduit/Makefile
331644 archivers/hs-zlib-enum/Makefile
331644 archivers/hs-zlib/Makefile
331644 astro/R-cran-maptools/Makefile
331644 astro/astrometry/Makefile
331644 astro/nightfall/Makefile
331644 astro/py-RO/Makefile

(Only the first 10 of 1147 ports in this commit are shown above. View all ports for this commit)
Update to libmpc version 1.0.1 which brings the following fixes:

 - Switched to automake 1.11.6, see CVE-2012-3386.
 - #14669: Fixed extraction of CC from gmp.h.
 - Fixed case of intermediate zero real or imaginary part in mpc_fma,
   found by hydra with GMP_CHECK_RANDOMIZE=1346362345.

This is on top of the following changes from version 1.0

 - Licence change towards LGPLv3+ for the code and GFDLv1.3+ (with no
   invariant sections) for the documentation.
 - 100% of all lines are covered by tests
 - Renamed functions
   . mpc_mul_2exp to mpc_mul_2ui
   . mpc_div_2exp to mpc_div_2ui
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Thu, 3 Oct 2013
[ 21:58 nemysis ] Original commit 
329241 games/Makefile
329241 games/lugaru
329241 games/lugaru/Makefile
329241 games/lugaru/distinfo
329241 games/lugaru/files
329241 games/lugaru/files/lugaru.in
329241 games/lugaru/files/patch-Source-openal_wrapper.cpp
329241 games/lugaru/pkg-descr
329241 games/lugaru/pkg-plist
3D arcade with unique fighting system and anthropomorphic characters.

Lugaru's primary feature is its unique combat system. Instead of relying
on confusing button combinations to perform moves, Lugaru's moves are all
logical and context sensitive. For example, if an opponent aims a roundhouse
kick at Turner's head, you can crouch and then stand up under the attack to
grab your assailant's leg and kick him away. If you try and punch an opponent
and he tries to throw you over his shoulder, you can crouch to roll painlessly
out of the throw. This new combat system makes fights look and feel much more
intense and believable than in any other game. You can see it in action with
the gameplay movies above.

WWW: https://code.google.com/p/lugaru/

Approved by:	wg/pawel (mentors)

Number of commits found: 9

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