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non port: games/marsnomercy/files/patch-SConstruct

Number of commits found: 7

Wednesday, 2 Oct 2019
19:51 sunpoet search for other commits by this committer
Fix build with scons 3.1.1

PR:		240584
Exp-run by:	antoine
Original commitRevision:513620 
Saturday, 19 Apr 2008
17:56 miwi search for other commits by this committer
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
Original commit
Sunday, 4 Feb 2007
20:57 acm search for other commits by this committer
- Update to 0.2.1
Original commit
Sunday, 5 Nov 2006
20:16 acm search for other commits by this committer
- Update to 0.2.0
- See the ChangeLog at http://www.marsnomercy.org/change.php
Original commit
Wednesday, 20 Sep 2006
11:21 stas search for other commits by this committer
 - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
   structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
Original commit
Saturday, 2 Sep 2006
14:33 acm search for other commits by this committer
- Update to 0.1.2
- Remove USE_X_PREFIX
- Remove obsolete patch files
- Move pkg-message to files directory

Approved by:    garga (mentor)
Original commit
Saturday, 8 Apr 2006
23:51 pav search for other commits by this committer
Mars, Land of No Mercy is a turn-based strategy game setting on Mars during the
early stages of human colonization.The player embodies the leader of a
mercenary team, landed on Mars to take advantage of conqueror battles between
the Worldwide Colonizer Corporations.

The main purpose is to command his team trying to find them commissions,
training and leading them in battle, while still being aware of financial and
instrumental resources by administering them.The Mech is the fundamental craft
used by mercenaries, but they won't lack of other kind of units, as well as
troops.

The game most remarkable point is the incredible liberty given to the player
and therefore the great strategic side that derives. It is indeed up to the
player to decide how to behave towards the one who recruited him, and the
enemies of turn.

Basically every action leads to a reaction, so it is strongly recommended to
keep a good and consistent behavior to achieve confidence from Corporations,
and avoid being excluded by them.

WWW:    http://mars.sourceforge.net/

PR:             ports/94771
Submitted by:   Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Original commit

Number of commits found: 7