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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/megaglest/files/pkg-message.in
SVNWeb

Number of commits found: 3

Thu, 21 Jul 2011
[ 04:17 stephen ] Original commit 
1.3 games/megaglest/Makefile
1.2 games/megaglest/distinfo
1.2 games/megaglest/files/glest-wrapper.in
1.2 games/megaglest/files/patch-CMakeLists.txt
1.3 games/megaglest/files/pkg-message.in
1.3 games/megaglest/pkg-plist
- Update to 3.5.2.

PR:             ports/156895
Submitted by:   Sven Moeller <smoeller@nichthelfer.de>
Approved by:    maho (mentor)
Sun, 10 Apr 2011
[ 00:45 beat ] Original commit 
1.2 games/megaglest/Makefile
1.2 games/megaglest/files/pkg-message.in
1.2 games/megaglest/pkg-plist
- Rename glest_editor to megaglest_editor to avoid a potential conflict
  with games/glest which also has an option to install this editor.
- Do not bump PORTREVISION as the editor is not installed by default.

Reported by:    acm@
Submitted by:   Sven Moeller <smoeller AT nichthelfer.de> (maintainer)
Thu, 7 Apr 2011
[ 05:17 beat ] Original commit 
1.1369 games/Makefile
1.1 games/megaglest/Makefile
1.1 games/megaglest/distinfo
1.1 games/megaglest/files/glest-wrapper.in
1.1 games/megaglest/files/patch-CMakeLists.txt
1.1 games/megaglest/files/pkg-message.in
1.1 games/megaglest/pkg-descr
1.1 games/megaglest/pkg-plist
MegaGlest is an open source 3D-real-time strategy game, where you control
the armies of one of seven different factions:  Tech, Magic, Egyptians,
Indians, Norsemen, Persian or Romans (Beta). The game is setup in one of
14 naturally looking settings, which -like the unit models- are crafted
with great appreciation for detail. MegaGlest is heavily based on the
widely known Glest, which it forked from in early 2010.

WWW: http://megaglest.org/

PR:             ports/155111
Submitted by:   Rusty Nejdl <rnejdl AT ringofsaturn.com>,
                Sven Moeller <smoeller AT nichthelfer.de>

Number of commits found: 3

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