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non port: games/openssn/files

Number of commits found: 2

Friday, 2 May 2014
14:16 tijl search for other commits by this committer
Convert graphics/sdl_gfx to USES=libtool.  Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts.  This makes the build use
the correct version information and causes a library version bump.  Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed.  Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.

games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.

games/oolite:
- Staging.
- Replace ECHO with ECHO_CMD.
- Don't use GNUSTEP_PREFIX to install files because it expands to
  LOCALBASE rather than PREFIX.

games/openssn:
- Remove USES=desktop-file-utils.  No MimeType field in desktop file.
- Staging.
- Install files in standard DATADIR.

games/xblast:
- Use proper options.
- Staging.
- Patch configure so normal make install can be used instead of do-install.
- Replace TAR | TAR with COPYTREE_SHARE.
Original commitRevision:352815 
Wednesday, 26 Jun 2013
23:30 wg search for other commits by this committer
games/openssn: update to 1.4

- Update to 1.4 [1]
- Trim Makefile header
- Remove LICENSE_FILE, not necessary
- Remove leading article from COMMENT
- Install MAN
- Use desktop-file-utils

PR:		ports/179736
Submitted by:	Jesse <jessefrgsmith@yahoo.ca> (maintainer)
Original commitRevision:321824 

Number of commits found: 2