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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/openttd/files/patch-makefiledir_Makefile.libdetection
SVNWeb

Number of commits found: 2

Thu, 1 Mar 2007
[ 12:30 danfe ] Original commit 
1.13 games/openttd/Makefile
1.10 games/openttd/distinfo
1.4 games/openttd/files/patch-Makefile
1.2 games/openttd/files/patch-makefiledir_Makefile.libdetection
1.6 games/openttd/pkg-plist
Update to new shiny version 0.5.0.

We have a new fast, robust and flexible pathfinder, a brandnew terrain
generator, full UNICODE support and better multiplayer.  NewGRF
compatibility (modding) has been greatly enhanced with support for changing
stations, adding sounds, more vehicle sets, etc.

The smaller feature- and buglist goes on and on, but we'll let the user
explore this.  All users of 0.4.8 are encouraged to update to this new
release.  Enjoy!
Wed, 20 Sep 2006
[ 11:21 stas ] Original commit 
1.11 Mk/bsd.sdl.mk
1.13 astro/stellarium/Makefile
1.11 audio/adplay/Makefile
1.56 audio/amarok/Makefile
1.6 audio/drumpiler/Makefile
1.8 audio/festalon/Makefile
1.19 audio/ksmp3play/Makefile
1.44 audio/mhwaveedit/Makefile
1.29 audio/mp3blaster/Makefile
1.41 audio/openal/Makefile

(Only the first 10 of 453 ports in this commit are shown above. View all ports for this commit)
 - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
   structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)

Number of commits found: 2

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