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Please give me your LTO-4 or better tape library and I'll put it to good use.
found NOTHING in cache
			SELECT count(DISTINCT CL.id) AS count
			  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
			 WHERE EP.pathname   = '/ports/head/games/orbital_eunuchs_sniper/files/patch-src-binds.cpp'
			   AND EP.element_id = CLE.element_ID
			   AND CL.id         = CLE.commit_log_id
PageNumber='1'
Offset='0'
		SELECT DISTINCT
			CL.commit_date - SystemTimeAdjust()                                                                 AS commit_date_raw,
			CL.id                                                                                               AS commit_log_id,
			CL.encoding_losses                                                                                  AS encoding_losses,
			CL.message_id                                                                                       AS message_id,
			CL.committer                                                                                        AS committer,
			CL.description                                                                                      AS commit_description,
			to_char(CL.commit_date - SystemTimeAdjust(), 'DD Mon YYYY')                                         AS commit_date,
			to_char(CL.commit_date - SystemTimeAdjust(), 'HH24:MI')                                             AS commit_time,
			element.name                                                                                                AS port,
			element_pathname(element.id)                                                                                AS pathname,
			element.status                                                                                              AS status,
			element_pathname.pathname                            as element_pathname,
			CL.message_subject,
			NULL AS port_id,
			0    AS needs_refresh,
			NULL AS forbidden,
			NULL AS broken,
			NULL AS deprecated,
			NULL AS ignore,
			commit_log_elements.element_id,
			NULL AS version,
			NULL AS epoch,
			NULL as date_added,
			NULL AS short_description,
			NULL AS category_id,
			NULL AS category,
			NULL AS watch,
			NULL AS vulnerable_current,
			NULL AS vulnerable_past,
			NULL AS restricted,
			NULL AS no_cdrom,
			NULL AS expiration_date,
			NULL AS is_interactive,
			NULL AS only_for_archs,
			NULL AS not_for_archs,
			NULL AS stf_message,
			commit_log_elements.revision_name as revision,
			R.name         AS repo_name,
			R.svn_hostname AS hostname,
			R.path_to_repo AS path_to_repo 
    FROM commit_log_elements, commit_log CL LEFT OUTER JOIN repo R on  CL.repo_id = R.id, element_pathname, element 
	  WHERE CL.id IN (SELECT tmp.ID FROM (SELECT DISTINCT CL.id, CL.commit_date
  FROM element_pathname EP, commit_log_elements CLE, commit_log CL
 WHERE EP.pathname   = '/ports/head/games/orbital_eunuchs_sniper/files/patch-src-binds.cpp'
   AND EP.element_id = CLE.element_ID
   AND CL.id         = CLE.commit_log_id
ORDER BY CL.commit_date DESC 
LIMIT 100) AS tmp)
	    AND commit_log_elements.commit_log_id = CL.id
	    AND commit_log_elements.element_id    = element.id
        AND element_pathname.element_id       = element.id
   ORDER BY 1 desc,
			commit_log_id, element_pathname
That would give us 22 rows
non port: head/games/orbital_eunuchs_sniper/files/patch-src-binds.cpp
SVNWeb

Number of commits found: 2

Mon, 1 Oct 2007
[ 00:45 alepulver ] Original commit 
1.9 games/orbital_eunuchs_sniper/Makefile
1.4 games/orbital_eunuchs_sniper/distinfo
1.2 games/orbital_eunuchs_sniper/files/patch-configure
1.2 games/orbital_eunuchs_sniper/files/patch-src-Makefile.in
1.2 games/orbital_eunuchs_sniper/files/patch-src-binds.cpp
1.1 games/orbital_eunuchs_sniper/files/patch-src-snipe2d.cpp
1.2 games/orbital_eunuchs_sniper/files/patch-src-snipe2d.h
1.2 games/orbital_eunuchs_sniper/files/patch-src-snipe2d.in
1.2 games/orbital_eunuchs_sniper/files/patch-src-ui.cpp
1.2 games/orbital_eunuchs_sniper/files/patch-target.cpp

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
- Update to version 1.30.
- This version fixes a startup crash [1].
- Add a patch to fix crash when resuming from a paused game.

PR:             ports/116140 [1]
Submitted by:   Edwin Groothuis <edwin@mavetju.org>
Wed, 21 Jan 2004
[ 20:56 pav ] Original commit 
1.635 games/Makefile
1.1 games/orbital_eunuchs_sniper/Makefile
1.1 games/orbital_eunuchs_sniper/distinfo
1.1 games/orbital_eunuchs_sniper/files/patch-configure
1.1 games/orbital_eunuchs_sniper/files/patch-src-Makefile.in
1.1 games/orbital_eunuchs_sniper/files/patch-src-binds.cpp
1.1 games/orbital_eunuchs_sniper/files/patch-src-snipe2d.h
1.1 games/orbital_eunuchs_sniper/files/patch-src-snipe2d.in
1.1 games/orbital_eunuchs_sniper/files/patch-src-ui.cpp
1.1 games/orbital_eunuchs_sniper/pkg-descr

(Only the first 10 of 11 ports in this commit are shown above. View all ports for this commit)
Add orbital_eunuchs_sniper, an overhead shooting game. You (the Eunuch
on the orbital laser platform) are tasked with protecting the VIPs
(blue) from the terrorists (red)!

WWW: http://www.icculus.org/oes/

PR:             ports/61672
Submitted by:   Jean-Yves Lefort <jylefort@brutele.be>

Number of commits found: 2

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