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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/pangzero/Makefile
SVNWeb

Number of commits found: 6

Sat, 1 Nov 2014
[ 08:33 amdmi3 ] Original commit 
371987 games/pangzero/Makefile
371987 games/pangzero/pkg-plist
- Add LICENSE_FILE
- Drop @dirrm* from plist
Wed, 10 Sep 2014
[ 20:50 gerald ] Original commit 
367888 accessibility/accerciser/Makefile
367888 accessibility/jovie/Makefile
367888 accessibility/kaccessible/Makefile
367888 accessibility/kdeaccessibility4/Makefile
367888 accessibility/kmag/Makefile
367888 accessibility/kmousetool/Makefile
367888 accessibility/kmouth/Makefile
367888 accessibility/orca/Makefile
367888 arabic/kde4-l10n/Makefile
367888 arabic/libreoffice/Makefile

(Only the first 10 of 3171 ports in this commit are shown above. View all ports for this commit)
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
Fri, 2 May 2014
[ 14:16 tijl ] Original commit 
352815 devel/clanlib1/Makefile
352815 devel/clanlib1/pkg-plist
352815 devel/fpc-sdl/Makefile
352815 devel/p5-Alien-SDL/Makefile
352815 devel/p5-SDL/Makefile
352815 devel/rubygem-rubygame/Makefile
352815 editors/fpc-ide/Makefile
352815 games/brainparty/Makefile
352815 games/chapping/Makefile
352815 games/freedink-engine/Makefile

(Only the first 10 of 50 ports in this commit are shown above. View all ports for this commit)
Convert graphics/sdl_gfx to USES=libtool.  Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts.  This makes the build use
the correct version information and causes a library version bump.  Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed.  Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.

games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.

games/oolite:
- Staging.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
Tue, 11 Mar 2014
[ 14:03 nemysis ] Original commit 
347881 games/pangzero/Makefile
- Reset maintainer to ports@
- Add DOCS Option
Tue, 14 Jan 2014
[ 21:47 nemysis ] Original commit 
339725 games/pangzero/Makefile
339725 games/pangzero/files/pangzero.in
- Change master sites
- Change Desktop entry file
- Fix the usage of 'perl' to get rid of the implicit lang/perl dependency
Wed, 16 Oct 2013
[ 21:50 nemysis ] Original commit 
330550 games/Makefile
330550 games/pangzero
330550 games/pangzero/Makefile
330550 games/pangzero/distinfo
330550 games/pangzero/files
330550 games/pangzero/files/pangzero.in
330550 games/pangzero/pkg-descr
330550 games/pangzero/pkg-plist
Pang Zero is a clone of Super Pang, a fast-paced action game that involves
popping balloons with a harpoon. The intention of our effort is to create
a fun, open-source game that many (currently up to 6) people can play
together.

WWW: http://apocalypse.rulez.org/pangzero

PR:		ports/179092
Submitted by:	nemysis (self)
Approved by:	wg/pawel (mentors)

Number of commits found: 6

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