non port: games/peg-e/pkg-plist |
Number of commits found: 11 |
Thursday, 1 Sep 2022
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18:13 Dmitry Marakasov (amdmi3)
games/peg-e: update 1.3.0 → 1.3.1
b929d02 |
Monday, 4 Oct 2021
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11:58 Dmitry Marakasov (amdmi3)
games/peg-e: update to 1.3.0
e38c25f |
Wednesday, 15 Jan 2020
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12:06 bapt
Add LOCALBASE/share/man to the valid path for manpages
Also compress manpages in this location.
As a followup of a discussion which occured in 2017:
https://lists.freebsd.org/pipermail/freebsd-arch/2017-March/018115.html
And following:
https://svnweb.freebsd.org/base?view=revision&revision=315053
and
https://svnweb.freebsd.org/base?view=revision&revision=315142
All the supported FreeBSD version now supports share/man in manpath for
LOCALBASE As a result the ports tree can now accept it for manpage, but
more over migrate to this new path. Resulting in more consistency now the
manpages in base and ports would be in the relative path (under share/)
and a reduced amount of patching needed to port something to FreeBSD
Note1: this has already be done for GNU info pages earlier
Note2: due to the fact that for end user no functionnality will change during
the migration of the manpages to the new location and to avoid massive rebuild
of packages, it has been decided to not bump portrevision when migrating.
Reviewed by: mat (portmgr)
Differential Revision: https://reviews.freebsd.org/D23166
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Thursday, 7 Jun 2018
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16:39 amdmi3
- Update to 1.2.5
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Sunday, 20 Aug 2017
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11:19 amdmi3
- Update to 1.2.3
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Sunday, 8 Nov 2015
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17:22 amdmi3
- Update to 1.2.1
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Monday, 22 Sep 2014
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12:45 amdmi3
- Cleanup plist
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Tuesday, 22 Oct 2013
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13:53 amdmi3
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)
Approved by: portmgr (bdrewery)
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Monday, 25 Feb 2013
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04:07 amdmi3
- Update to 1.1.2
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Friday, 7 Sep 2012
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00:13 amdmi3
- Update to 1.1.1
- While here, respect CXX/CXXFLAGS
PR: ports/171357
Submitted by: nemysis <nemysis@gmx.ch>
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Friday, 30 Jan 2009
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18:46 amdmi3
Peg-E is a peg solitaire game in which you jump over pieces in order
to remove them from the board, ultimately trying to eliminate all
but one. The boards are randomly generated, with 100 levels of
difficulty. The game auto-saves, and has undo-redo capability.
Pieces can move horizontally, vertically, and diagonally.
WWW: http://gottcode.org/peg-e/
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Number of commits found: 11 |