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Please give me your LTO-4 or better tape library and I'll put it to good use.
found something from the cache
non port: head/games/powermanga/pkg-plist
SVNWeb

Number of commits found: 10

Fri, 28 Nov 2014
[ 11:19 amdmi3 ] Original commit 
373544 games/powermanga/Makefile
373544 games/powermanga/distinfo
373544 games/powermanga/files/patch-configure.ac
373544 games/powermanga/pkg-install
373544 games/powermanga/pkg-plist
- Update to 0.93
- Convert to USES=autoreconf
- Fix LDFLAGS/LIBS misuse
- Convert highscore handling to @sample
Wed, 30 Oct 2013
[ 16:09 amdmi3 ] Original commit 
332144 games/powermanga/pkg-plist
- Specify file mode in plist
Tue, 22 Oct 2013
[ 13:53 amdmi3 ] Original commit 
331269 games/0ad/Makefile
331269 games/0ad/pkg-plist
331269 games/afternoonstalker/pkg-plist
331269 games/amoebax/pkg-plist
331269 games/anki/Makefile
331269 games/anki/pkg-plist
331269 games/arx-libertatis/pkg-plist
331269 games/asteroid/pkg-plist
331269 games/atomix/pkg-plist
331269 games/avoision/Makefile

(Only the first 10 of 161 ports in this commit are shown above. View all ports for this commit)
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)

Approved by:	portmgr (bdrewery)
Sat, 19 Oct 2013
[ 00:56 amdmi3 ] Original commit 
330815 games/powermanga/Makefile
330815 games/powermanga/pkg-install
330815 games/powermanga/pkg-plist
- Fix shared highscores
Sat, 28 Sep 2013
[ 00:43 amdmi3 ] Original commit 
328538 games/powermanga/Makefile
328538 games/powermanga/files/patch-configure.ac
328538 games/powermanga/pkg-plist
- Support staging
- Use new LIB_DEPENDS syntax
Sat, 24 Aug 2013
[ 03:34 amdmi3 ] Original commit 
325285 games/powermanga/Makefile
325285 games/powermanga/distinfo
325285 games/powermanga/files/patch-configure.ac
325285 games/powermanga/files/patch-powermanga.6
325285 games/powermanga/files/patch-src-powermanga.h
325285 games/powermanga/pkg-plist
- Update to 0.91
- Install desktop file
Wed, 5 Sep 2007
[ 11:11 itetcu ] Original commit 
1.13 games/powermanga/Makefile
1.6 games/powermanga/distinfo
1.3 games/powermanga/files/patch-src::score.cpp
1.2 games/powermanga/pkg-install
1.4 games/powermanga/pkg-plist
* Update to 0.90
* Pass maintainership to submitter
* Generally improve the port

PR:             ports/116096
Submitted by:   Dmitry Marakasov
Tue, 10 Apr 2007
[ 05:44 rafan ] Original commit 
1.11 games/powermanga/Makefile
1.3 games/powermanga/pkg-plist
- Fix after latest update: install languages files ourself.  Bump
  PORTREVISON for this.
- Use DATADIR

PR:             ports/111386
Reported by:    Dmitry Marakasov <amdmi3 at amdmi3.ru>
Wed, 19 Jan 2005
[ 11:26 edwin ] Original commit 
1.4 games/powermanga/Makefile
1.3 games/powermanga/distinfo
1.2 games/powermanga/files/patch-Makefile.in
1.2 games/powermanga/files/patch-configure
1.2 games/powermanga/files/patch-graphics::Makefile.in
1.2 games/powermanga/files/patch-powermanga.6
1.2 games/powermanga/files/patch-sounds::Makefile.in
1.2 games/powermanga/files/patch-src::Makefile.in
1.2 games/powermanga/files/patch-src::linuxroutines.cpp
1.1 games/powermanga/files/patch-src::powermanga.hpp.rej

(Only the first 10 of 13 ports in this commit are shown above. View all ports for this commit)
Update port: games/powermanga to 0.79

        * Update to 0.79
        * Cleanups

PR:             ports/76393
Submitted by:   Jean-Yves Lefort <jylefort@brutele.be>
Mon, 26 Jan 2004
[ 13:23 krion ] Original commit 
1.645 games/Makefile
1.1 games/powermanga/Makefile
1.1 games/powermanga/distinfo
1.1 games/powermanga/files/patch-Makefile.in
1.1 games/powermanga/files/patch-configure
1.1 games/powermanga/files/patch-graphics::Makefile.in
1.1 games/powermanga/files/patch-powermanga.6
1.1 games/powermanga/files/patch-sounds::Makefile.in
1.1 games/powermanga/files/patch-src::Makefile.in
1.1 games/powermanga/files/patch-src::linuxroutines.cpp

(Only the first 10 of 14 ports in this commit are shown above. View all ports for this commit)
Add powermanga 0.78,

Powermanga is an arcade 2D shoot-em-up game with 41 levels and
more than 200 sprites. It runs in 320x200 or 640x400 pixels,
with Window mode or direct to screen (DGA) and support for 8,
15, 16, 24, and 32 bpp.

PR:             ports/61931
Submitted by:   Jean-Yves Lefort <jylefort@brutele.be>

Number of commits found: 10

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